mirror of
https://github.com/ppy/osu.git
synced 2026-05-18 06:29:52 +08:00
c28c64940a
This contains only renames and namespace updates.
92 lines
3.1 KiB
C#
92 lines
3.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using JetBrains.Annotations;
|
|
using Newtonsoft.Json;
|
|
using osu.Game.Models;
|
|
using osu.Game.Screens.Select;
|
|
using osu.Game.Users;
|
|
using osu.Game.Utils;
|
|
using Realms;
|
|
|
|
namespace osu.Game.Beatmaps
|
|
{
|
|
/// <summary>
|
|
/// A realm model containing metadata for a beatmap.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// An instance of this object is stored against each beatmap difficulty.
|
|
/// It is also provided via <see cref="BeatmapSetInfo"/> for convenience and historical purposes.
|
|
/// Note that accessing the metadata via <see cref="BeatmapSetInfo"/> may result in indeterminate results
|
|
/// as metadata can meaningfully differ per beatmap in a set.
|
|
///
|
|
/// Note that difficulty name is not stored in this metadata but in <see cref="BeatmapInfo"/>.
|
|
/// </remarks>
|
|
[Serializable]
|
|
[MapTo("BeatmapMetadata")]
|
|
public class BeatmapMetadata : RealmObject, IBeatmapMetadataInfo, IDeepCloneable<BeatmapMetadata>
|
|
{
|
|
public string Title { get; set; } = string.Empty;
|
|
|
|
[JsonProperty("title_unicode")]
|
|
public string TitleUnicode { get; set; } = string.Empty;
|
|
|
|
public string Artist { get; set; } = string.Empty;
|
|
|
|
[JsonProperty("artist_unicode")]
|
|
public string ArtistUnicode { get; set; } = string.Empty;
|
|
|
|
public RealmUser Author { get; set; } = null!;
|
|
|
|
public string Source { get; set; } = string.Empty;
|
|
|
|
[JsonProperty(@"tags")]
|
|
public string Tags { get; set; } = string.Empty;
|
|
|
|
/// <summary>
|
|
/// The list of user-voted tags applicable to this beatmap.
|
|
/// This information is populated from online sources (<see cref="RealmPopulatingOnlineLookupSource"/>)
|
|
/// and can meaningfully differ between beatmaps of a single set.
|
|
/// </summary>
|
|
public IList<string> UserTags { get; } = null!;
|
|
|
|
/// <summary>
|
|
/// The time in milliseconds to begin playing the track for preview purposes.
|
|
/// If -1, the track should begin playing at 40% of its length.
|
|
/// </summary>
|
|
public int PreviewTime { get; set; } = -1;
|
|
|
|
public string AudioFile { get; set; } = string.Empty;
|
|
public string BackgroundFile { get; set; } = string.Empty;
|
|
|
|
public BeatmapMetadata(RealmUser? user = null)
|
|
{
|
|
Author = user ?? new RealmUser();
|
|
}
|
|
|
|
[UsedImplicitly] // Realm
|
|
private BeatmapMetadata()
|
|
{
|
|
}
|
|
|
|
IUser IBeatmapMetadataInfo.Author => Author;
|
|
|
|
public override string ToString() => this.GetDisplayTitle();
|
|
|
|
public BeatmapMetadata DeepClone() => new BeatmapMetadata(Author.DeepClone())
|
|
{
|
|
Title = Title,
|
|
TitleUnicode = TitleUnicode,
|
|
Artist = Artist,
|
|
ArtistUnicode = ArtistUnicode,
|
|
Source = Source,
|
|
Tags = Tags,
|
|
PreviewTime = PreviewTime,
|
|
AudioFile = AudioFile,
|
|
BackgroundFile = BackgroundFile
|
|
};
|
|
}
|
|
}
|