mirror of
https://github.com/ppy/osu.git
synced 2024-12-24 04:52:56 +08:00
197 lines
7.1 KiB
C#
197 lines
7.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Rulesets.Catch.Mods;
|
|
using osu.Game.Rulesets.Catch.UI;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.UI;
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Input.Bindings;
|
|
using osu.Game.Rulesets.Catch.Replays;
|
|
using osu.Game.Rulesets.Replays.Types;
|
|
using osu.Game.Beatmaps.Legacy;
|
|
using osu.Game.Rulesets.Catch.Beatmaps;
|
|
using osu.Game.Rulesets.Catch.Difficulty;
|
|
using osu.Game.Rulesets.Catch.Scoring;
|
|
using osu.Game.Rulesets.Difficulty;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using System;
|
|
using osu.Framework.Extensions.EnumExtensions;
|
|
using osu.Game.Rulesets.Catch.Edit;
|
|
using osu.Game.Rulesets.Catch.Skinning.Legacy;
|
|
using osu.Game.Rulesets.Edit;
|
|
using osu.Game.Skinning;
|
|
|
|
namespace osu.Game.Rulesets.Catch
|
|
{
|
|
public class CatchRuleset : Ruleset, ILegacyRuleset
|
|
{
|
|
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
|
|
|
|
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor();
|
|
|
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap, this);
|
|
|
|
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new CatchBeatmapProcessor(beatmap);
|
|
|
|
public const string SHORT_NAME = "fruits";
|
|
|
|
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
|
|
{
|
|
new KeyBinding(InputKey.Z, CatchAction.MoveLeft),
|
|
new KeyBinding(InputKey.Left, CatchAction.MoveLeft),
|
|
new KeyBinding(InputKey.X, CatchAction.MoveRight),
|
|
new KeyBinding(InputKey.Right, CatchAction.MoveRight),
|
|
new KeyBinding(InputKey.Shift, CatchAction.Dash),
|
|
new KeyBinding(InputKey.Shift, CatchAction.Dash),
|
|
};
|
|
|
|
public override IEnumerable<Mod> ConvertFromLegacyMods(LegacyMods mods)
|
|
{
|
|
if (mods.HasFlagFast(LegacyMods.Nightcore))
|
|
yield return new CatchModNightcore();
|
|
else if (mods.HasFlagFast(LegacyMods.DoubleTime))
|
|
yield return new CatchModDoubleTime();
|
|
|
|
if (mods.HasFlagFast(LegacyMods.Perfect))
|
|
yield return new CatchModPerfect();
|
|
else if (mods.HasFlagFast(LegacyMods.SuddenDeath))
|
|
yield return new CatchModSuddenDeath();
|
|
|
|
if (mods.HasFlagFast(LegacyMods.Cinema))
|
|
yield return new CatchModCinema();
|
|
else if (mods.HasFlagFast(LegacyMods.Autoplay))
|
|
yield return new CatchModAutoplay();
|
|
|
|
if (mods.HasFlagFast(LegacyMods.Easy))
|
|
yield return new CatchModEasy();
|
|
|
|
if (mods.HasFlagFast(LegacyMods.Flashlight))
|
|
yield return new CatchModFlashlight();
|
|
|
|
if (mods.HasFlagFast(LegacyMods.HalfTime))
|
|
yield return new CatchModHalfTime();
|
|
|
|
if (mods.HasFlagFast(LegacyMods.HardRock))
|
|
yield return new CatchModHardRock();
|
|
|
|
if (mods.HasFlagFast(LegacyMods.Hidden))
|
|
yield return new CatchModHidden();
|
|
|
|
if (mods.HasFlagFast(LegacyMods.NoFail))
|
|
yield return new CatchModNoFail();
|
|
|
|
if (mods.HasFlagFast(LegacyMods.Relax))
|
|
yield return new CatchModRelax();
|
|
}
|
|
|
|
public override IEnumerable<Mod> GetModsFor(ModType type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case ModType.DifficultyReduction:
|
|
return new Mod[]
|
|
{
|
|
new CatchModEasy(),
|
|
new CatchModNoFail(),
|
|
new MultiMod(new CatchModHalfTime(), new CatchModDaycore())
|
|
};
|
|
|
|
case ModType.DifficultyIncrease:
|
|
return new Mod[]
|
|
{
|
|
new CatchModHardRock(),
|
|
new MultiMod(new CatchModSuddenDeath(), new CatchModPerfect()),
|
|
new MultiMod(new CatchModDoubleTime(), new CatchModNightcore()),
|
|
new CatchModHidden(),
|
|
new CatchModFlashlight(),
|
|
};
|
|
|
|
case ModType.Conversion:
|
|
return new Mod[]
|
|
{
|
|
new CatchModDifficultyAdjust(),
|
|
new CatchModClassic(),
|
|
new CatchModMirror(),
|
|
};
|
|
|
|
case ModType.Automation:
|
|
return new Mod[]
|
|
{
|
|
new MultiMod(new CatchModAutoplay(), new CatchModCinema()),
|
|
new CatchModRelax(),
|
|
};
|
|
|
|
case ModType.Fun:
|
|
return new Mod[]
|
|
{
|
|
new MultiMod(new ModWindUp(), new ModWindDown()),
|
|
new CatchModFloatingFruits(),
|
|
new CatchModMuted(),
|
|
new CatchModNoScope(),
|
|
};
|
|
|
|
default:
|
|
return Array.Empty<Mod>();
|
|
}
|
|
}
|
|
|
|
public override string Description => "osu!catch";
|
|
|
|
public override string ShortName => SHORT_NAME;
|
|
|
|
public override string PlayingVerb => "Catching fruit";
|
|
|
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
|
|
|
|
protected override IEnumerable<HitResult> GetValidHitResults()
|
|
{
|
|
return new[]
|
|
{
|
|
HitResult.Great,
|
|
|
|
HitResult.LargeTickHit,
|
|
HitResult.SmallTickHit,
|
|
HitResult.LargeBonus,
|
|
};
|
|
}
|
|
|
|
public override string GetDisplayNameForHitResult(HitResult result)
|
|
{
|
|
switch (result)
|
|
{
|
|
case HitResult.LargeTickHit:
|
|
return "Large droplet";
|
|
|
|
case HitResult.SmallTickHit:
|
|
return "Small droplet";
|
|
|
|
case HitResult.LargeBonus:
|
|
return "Banana";
|
|
}
|
|
|
|
return base.GetDisplayNameForHitResult(result);
|
|
}
|
|
|
|
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(RulesetInfo, beatmap);
|
|
|
|
public override ISkin CreateLegacySkinProvider(ISkin skin, IBeatmap beatmap) => new CatchLegacySkinTransformer(skin);
|
|
|
|
public override PerformanceCalculator CreatePerformanceCalculator() => new CatchPerformanceCalculator();
|
|
|
|
public int LegacyID => 2;
|
|
|
|
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
|
|
|
|
public override HitObjectComposer CreateHitObjectComposer() => new CatchHitObjectComposer(this);
|
|
|
|
public override IBeatmapVerifier CreateBeatmapVerifier() => new CatchBeatmapVerifier();
|
|
}
|
|
}
|