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133 lines
3.5 KiB
C#
133 lines
3.5 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.Http;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.IO.Network;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Online;
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using osu.Game.Online.API;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets;
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namespace osu.Game.Screens.Multi
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{
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public class RoomManager : PollingComponent
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{
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public IBindableCollection<Room> Rooms => rooms;
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private readonly BindableCollection<Room> rooms = new BindableCollection<Room>();
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public readonly Bindable<Room> Current = new Bindable<Room>();
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[Resolved]
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private APIAccess api { get; set; }
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[Resolved]
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private RulesetStore rulesets { get; set; }
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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public RoomManager()
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{
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TimeBetweenPolls = 5000;
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}
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public void CreateRoom(Room room)
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{
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room.Host.Value = api.LocalUser;
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var req = new CreateRoomRequest(room);
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req.Success += result => addRoom(room, result);
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req.Failure += exception => Logger.Log($"Failed to create room: {exception}");
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api.Queue(req);
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}
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protected override Task Poll()
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{
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if (!api.IsLoggedIn)
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return base.Poll();
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var tcs = new TaskCompletionSource<bool>();
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var pollReq = new GetRoomsRequest();
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pollReq.Success += result =>
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{
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foreach (var r in result)
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{
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processPlaylist(r);
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var existing = rooms.FirstOrDefault(e => e.RoomID.Value == r.RoomID.Value);
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if (existing == null)
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rooms.Add(r);
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else
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existing.CopyFrom(r);
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}
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tcs.SetResult(true);
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};
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pollReq.Failure += _ => tcs.SetResult(false);
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api.Queue(pollReq);
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return tcs.Task;
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}
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private void addRoom(Room local, Room remote)
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{
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processPlaylist(remote);
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local.CopyFrom(remote);
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var existing = rooms.FirstOrDefault(e => e.RoomID.Value == local.RoomID.Value);
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if (existing != null)
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rooms.Remove(existing);
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rooms.Add(local);
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}
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private void processPlaylist(Room room)
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{
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foreach (var pi in room.Playlist)
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pi.MapObjects(beatmaps, rulesets);
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}
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private class CreateRoomRequest : APIRequest<Room>
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{
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private readonly Room room;
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public CreateRoomRequest(Room room)
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{
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this.room = room;
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}
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protected override WebRequest CreateWebRequest()
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{
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var req = base.CreateWebRequest();
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req.ContentType = "application/json";
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req.Method = HttpMethod.Post;
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req.AddRaw(JsonConvert.SerializeObject(room));
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return req;
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}
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protected override string Target => "rooms";
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}
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private class GetRoomsRequest : APIRequest<List<Room>>
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{
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protected override string Target => "rooms";
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}
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}
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}
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