mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 03:57:25 +08:00
82 lines
2.8 KiB
C#
82 lines
2.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Online.Multiplayer;
|
|
using osu.Game.Online.Multiplayer.RoomStatuses;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Screens.Multi.Match.Components;
|
|
|
|
namespace osu.Game.Tests.Visual
|
|
{
|
|
[TestFixture]
|
|
public class TestCaseMatchInfo : OsuTestCase
|
|
{
|
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
|
{
|
|
typeof(Info),
|
|
typeof(HeaderButton),
|
|
typeof(ReadyButton),
|
|
typeof(ViewBeatmapButton)
|
|
};
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(RulesetStore rulesets)
|
|
{
|
|
var room = new Room();
|
|
|
|
Info info = new Info(room);
|
|
Add(info);
|
|
|
|
AddStep(@"set name", () => room.Name.Value = @"Room Name?");
|
|
AddStep(@"set availability", () => room.Availability.Value = RoomAvailability.FriendsOnly);
|
|
AddStep(@"set status", () => room.Status.Value = new RoomStatusPlaying());
|
|
AddStep(@"set beatmap", () =>
|
|
{
|
|
room.Playlist.Clear();
|
|
room.Playlist.Add(new PlaylistItem
|
|
{
|
|
Beatmap = new BeatmapInfo
|
|
{
|
|
StarDifficulty = 2.4,
|
|
Ruleset = rulesets.GetRuleset(0),
|
|
Metadata = new BeatmapMetadata
|
|
{
|
|
Title = @"My Song",
|
|
Artist = @"VisualTests",
|
|
AuthorString = @"osu!lazer",
|
|
},
|
|
}
|
|
});
|
|
});
|
|
|
|
AddStep(@"change name", () => room.Name.Value = @"Room Name!");
|
|
AddStep(@"change availability", () => room.Availability.Value = RoomAvailability.InviteOnly);
|
|
AddStep(@"change status", () => room.Status.Value = new RoomStatusOpen());
|
|
AddStep(@"null beatmap", () => room.Playlist.Clear());
|
|
AddStep(@"change beatmap", () =>
|
|
{
|
|
room.Playlist.Clear();
|
|
room.Playlist.Add(new PlaylistItem
|
|
{
|
|
Beatmap = new BeatmapInfo
|
|
{
|
|
StarDifficulty = 4.2,
|
|
Ruleset = rulesets.GetRuleset(3),
|
|
Metadata = new BeatmapMetadata
|
|
{
|
|
Title = @"Your Song",
|
|
Artist = @"Tester",
|
|
AuthorString = @"Someone",
|
|
},
|
|
}
|
|
});
|
|
});
|
|
}
|
|
}
|
|
}
|