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96 lines
3.3 KiB
C#
96 lines
3.3 KiB
C#
using System;
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using System.IO;
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using System.Linq;
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using osu.Framework.Audio.Track;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Graphics.Textures;
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using osu.Game.Storyboards;
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namespace osu.Game.Beatmaps
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{
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public partial class BeatmapManager
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{
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protected class BeatmapManagerWorkingBeatmap : WorkingBeatmap
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{
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private readonly IResourceStore<byte[]> store;
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public BeatmapManagerWorkingBeatmap(IResourceStore<byte[]> store, BeatmapInfo beatmapInfo)
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: base(beatmapInfo)
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{
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this.store = store;
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}
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protected override Beatmap GetBeatmap()
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{
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try
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{
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using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
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{
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Decoder decoder = Decoder.GetDecoder(stream);
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return decoder.DecodeBeatmap(stream);
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}
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}
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catch
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{
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return null;
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}
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}
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private string getPathForFile(string filename) => BeatmapSetInfo.Files.First(f => string.Equals(f.Filename, filename, StringComparison.InvariantCultureIgnoreCase)).FileInfo.StoragePath;
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protected override Texture GetBackground()
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{
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if (Metadata?.BackgroundFile == null)
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return null;
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try
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{
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return new LargeTextureStore(new RawTextureLoaderStore(store)).Get(getPathForFile(Metadata.BackgroundFile));
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}
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catch
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{
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return null;
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}
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}
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protected override Track GetTrack()
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{
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try
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{
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var trackData = store.GetStream(getPathForFile(Metadata.AudioFile));
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return trackData == null ? null : new TrackBass(trackData);
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}
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catch
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{
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return new TrackVirtual();
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}
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}
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protected override Waveform GetWaveform() => new Waveform(store.GetStream(getPathForFile(Metadata.AudioFile)));
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protected override Storyboard GetStoryboard()
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{
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try
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{
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using (var beatmap = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
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{
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Decoder decoder = Decoder.GetDecoder(beatmap);
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if (BeatmapSetInfo?.StoryboardFile == null)
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return decoder.GetStoryboardDecoder().DecodeStoryboard(beatmap);
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using (var storyboard = new StreamReader(store.GetStream(getPathForFile(BeatmapSetInfo.StoryboardFile))))
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return decoder.GetStoryboardDecoder().DecodeStoryboard(beatmap, storyboard);
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}
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}
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catch
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{
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return new Storyboard();
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}
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}
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}
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}
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}
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