1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 21:07:33 +08:00
osu-lazer/osu.Game/Overlays/Settings/Sections/AudioSection.cs
2022-06-17 16:37:17 +09:00

38 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Localisation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings.Sections.Audio;
namespace osu.Game.Overlays.Settings.Sections
{
public class AudioSection : SettingsSection
{
public override LocalisableString Header => AudioSettingsStrings.AudioSectionHeader;
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.VolumeUp
};
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "sound" });
public AudioSection()
{
Children = new Drawable[]
{
new AudioDevicesSettings(),
new VolumeSettings(),
new OffsetSettings(),
};
}
}
}