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55 lines
1.7 KiB
C#
55 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Framework.Bindables;
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using osu.Game.Graphics.Sprites;
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using osu.Framework.Allocation;
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namespace osu.Game.Overlays.Profile.Sections
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{
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public class CounterPill : CircularContainer
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{
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public readonly BindableInt Current = new BindableInt();
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private OsuSpriteText counter;
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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AutoSizeAxes = Axes.Both;
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Masking = true;
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background6
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},
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counter = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Margin = new MarginPadding { Horizontal = 10, Bottom = 1 },
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Font = OsuFont.GetFont(size: 11.2f, weight: FontWeight.Bold),
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Colour = colourProvider.Foreground1
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Current.BindValueChanged(onCurrentChanged, true);
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}
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private void onCurrentChanged(ValueChangedEvent<int> value)
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{
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counter.Text = value.NewValue.ToString("N0");
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}
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}
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}
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