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52 lines
1.7 KiB
C#
52 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModRelax : ModRelax, IApplicableToDrawableRuleset<CatchHitObject>
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{
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public override string Description => @"Use the mouse to control the catcher.";
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public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
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{
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drawableRuleset.Cursor.Add(new MouseInputHelper((CatchPlayfield)drawableRuleset.Playfield));
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}
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private class MouseInputHelper : Drawable, IKeyBindingHandler<CatchAction>, IRequireHighFrequencyMousePosition
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{
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private readonly Catcher catcher;
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
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public MouseInputHelper(CatchPlayfield playfield)
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{
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catcher = playfield.CatcherArea.MovableCatcher;
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RelativeSizeAxes = Axes.Both;
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}
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//disable keyboard controls
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public bool OnPressed(CatchAction action) => true;
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public void OnReleased(CatchAction action)
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{
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}
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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catcher.UpdatePosition(e.MousePosition.X / DrawSize.X);
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return base.OnMouseMove(e);
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}
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}
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}
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}
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