mirror of
https://github.com/ppy/osu.git
synced 2024-12-21 07:53:38 +08:00
37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Tournament.Models;
|
|
using osu.Game.Tournament.Screens.TeamIntro;
|
|
|
|
namespace osu.Game.Tournament.Tests.Screens
|
|
{
|
|
public class TestSceneTeamIntroScreen : TournamentTestScene
|
|
{
|
|
[Cached]
|
|
private readonly LadderInfo ladder = new LadderInfo();
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
ladder.CurrentMatch.Value = new TournamentMatch
|
|
{
|
|
Team1 = { Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "USA") },
|
|
Team2 = { Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "JPN") },
|
|
Round = { Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals") }
|
|
};
|
|
|
|
Add(new TeamIntroScreen
|
|
{
|
|
FillMode = FillMode.Fit,
|
|
FillAspectRatio = 16 / 9f
|
|
});
|
|
}
|
|
}
|
|
}
|