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56 lines
2.2 KiB
C#
56 lines
2.2 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using System.Collections.Generic;
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using System.Linq;
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namespace osu.Game.Graphics.UserInterface
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{
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public class BarGraph : FillFlowContainer<Bar>
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{
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private BarDirection direction = BarDirection.BottomToTop;
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public new BarDirection Direction
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{
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get
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{
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return direction;
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}
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set
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{
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direction = value;
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base.Direction = (direction & BarDirection.Horizontal) > 0 ? FillDirection.Vertical : FillDirection.Horizontal;
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foreach (var bar in Children)
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{
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bar.Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, 1.0f / Children.Count()) : new Vector2(1.0f / Children.Count(), 1);
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bar.Direction = direction;
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}
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}
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}
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public IEnumerable<float> Values
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{
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set
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{
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List<float> values = value?.ToList() ?? new List<float>();
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List<Bar> graphBars = Children.ToList();
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for (int i = 0; i < values.Count; i++)
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if (graphBars.Count > i)
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{
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graphBars[i].Length = values[i] / values.Max();
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graphBars[i].Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, 1.0f / values.Count) : new Vector2(1.0f / values.Count, 1);
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}
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else
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Add(new Bar
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{
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RelativeSizeAxes = Axes.Both,
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Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, 1.0f / values.Count) : new Vector2(1.0f / values.Count, 1),
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Length = values[i] / values.Max(),
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Direction = Direction,
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});
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}
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}
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}
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} |