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mirror of https://github.com/ppy/osu.git synced 2024-12-14 16:12:57 +08:00
osu-lazer/osu.Game/Online/Multiplayer
2021-02-05 14:08:13 +09:00
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IMultiplayerClient.cs Fix up code comments 2021-01-11 20:31:52 +01:00
IMultiplayerLoungeServer.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
IMultiplayerRoomServer.cs Fix up code comments 2021-01-11 20:31:52 +01:00
IMultiplayerServer.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
InvalidStateChangeException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
InvalidStateException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MultiplayerClient.cs Actually handle case of failing to achieve lock on SemaphoreSlim 2021-02-05 14:08:13 +09:00
MultiplayerRoom.cs Setup all multiplayer model classes for MessagePack support 2021-01-26 16:26:03 +09:00
MultiplayerRoomSettings.cs Setup all multiplayer model classes for MessagePack support 2021-01-26 16:26:03 +09:00
MultiplayerRoomState.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MultiplayerRoomUser.cs Setup all multiplayer model classes for MessagePack support 2021-01-26 16:26:03 +09:00
MultiplayerUserState.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
NotHostException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
NotJoinedRoomException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
StatefulMultiplayerClient.cs Remove all usage of CatchUnobservedExceptions 2021-01-29 16:32:29 +09:00