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osu-lazer/osu.Game/Overlays/BeatmapSet/HeaderButton.cs
2017-09-25 17:26:27 +08:00

46 lines
1.4 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.BeatmapSet
{
public class HeaderButton : OsuClickableContainer
{
private readonly Container content;
protected override Container<Drawable> Content => content;
public HeaderButton()
{
CornerRadius = 3;
Masking = true;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"094c5f"),
},
new Triangles
{
RelativeSizeAxes = Axes.Both,
ColourLight = OsuColour.FromHex(@"0f7c9b"),
ColourDark = OsuColour.FromHex(@"094c5f"),
TriangleScale = 1.5f,
},
content = new Container
{
RelativeSizeAxes = Axes.Both,
},
};
}
}
}