1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-14 19:37:51 +08:00
osu-lazer/osu.Game/Screens/Play/PauseOverlay.cs

41 lines
1.2 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Framework.Input;
using osu.Game.Graphics;
using OpenTK.Input;
using OpenTK.Graphics;
using osu.Framework.Allocation;
namespace osu.Game.Screens.Play
{
public class PauseOverlay : MenuOverlay
{
public Action OnResume;
public override string Header => "paused";
public override string Description => "you're not going to do what i think you're going to do, are ya?";
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
if (!args.Repeat && args.Key == Key.Escape)
{
Buttons.Children.First().TriggerClick();
return true;
}
return base.OnKeyDown(state, args);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AddButton("Continue", colours.Green, OnResume);
AddButton("Retry", colours.YellowDark, OnRetry);
AddButton("Quit", new Color4(170, 27, 39, 255), OnQuit);
}
}
}