mirror of
https://github.com/ppy/osu.git
synced 2024-12-16 19:13:22 +08:00
33 lines
978 B
C#
33 lines
978 B
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Modes.Osu.Objects;
|
|
|
|
namespace osu.Game.Modes.Osu.Beatmaps
|
|
{
|
|
internal class OsuBeatmapProcessor : IBeatmapProcessor<OsuHitObject>
|
|
{
|
|
public void PostProcess(Beatmap<OsuHitObject> beatmap)
|
|
{
|
|
if (beatmap.ComboColors.Count == 0)
|
|
return;
|
|
|
|
int comboIndex = 0;
|
|
int colourIndex = 0;
|
|
|
|
foreach (var obj in beatmap.HitObjects)
|
|
{
|
|
if (obj.NewCombo)
|
|
{
|
|
comboIndex = 0;
|
|
colourIndex = (colourIndex + 1) % beatmap.ComboColors.Count;
|
|
}
|
|
|
|
obj.ComboIndex = comboIndex++;
|
|
obj.ComboColour = beatmap.ComboColors[colourIndex];
|
|
}
|
|
}
|
|
}
|
|
}
|