mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 06:52:55 +08:00
e4335a543e
Includes a refactor of `ThemeComparisonTestScene` to allow accessing a manual input manager.
61 lines
2.2 KiB
C#
61 lines
2.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Graphics.UserInterfaceV2;
|
|
using osu.Game.Overlays;
|
|
using osu.Game.Overlays.Settings;
|
|
|
|
namespace osu.Game.Tests.Visual.UserInterface
|
|
{
|
|
public partial class TestSceneRoundedButton : ThemeComparisonTestScene
|
|
{
|
|
private readonly BindableBool enabled = new BindableBool(true);
|
|
|
|
protected override Drawable CreateContent()
|
|
{
|
|
return new FillFlowContainer
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Children = new Drawable[]
|
|
{
|
|
new RoundedButton
|
|
{
|
|
Width = 400,
|
|
Text = "Test button",
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Enabled = { BindTarget = enabled },
|
|
},
|
|
new SettingsButton
|
|
{
|
|
Text = "Test settings button",
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Enabled = { BindTarget = enabled },
|
|
},
|
|
}
|
|
};
|
|
}
|
|
|
|
[Test]
|
|
public void TestDisabled()
|
|
{
|
|
AddToggleStep("toggle disabled", disabled => enabled.Value = !disabled);
|
|
}
|
|
|
|
[Test]
|
|
public void TestBackgroundColour()
|
|
{
|
|
AddStep("set red scheme", () => CreateThemedContent(OverlayColourScheme.Red));
|
|
AddAssert("rounded button has correct colour", () => ContentContainer.ChildrenOfType<RoundedButton>().First().BackgroundColour == new OverlayColourProvider(OverlayColourScheme.Red).Colour3);
|
|
AddAssert("settings button has correct colour", () => ContentContainer.ChildrenOfType<SettingsButton>().First().BackgroundColour == new OverlayColourProvider(OverlayColourScheme.Red).Colour3);
|
|
}
|
|
}
|
|
}
|