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osu-lazer/osu.iOS.props
Bartłomiej Dach a16c0641b2 Revert EF Core to version 2.2
This reverts commit f3faad74d5, reversing
changes made to 712e7bc7bf.

Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00

104 lines
5.2 KiB
XML

<Project>
<PropertyGroup>
<LangVersion>8.0</LangVersion>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
<RestoreProjectStyle>PackageReference</RestoreProjectStyle>
<DefaultMtouchExtraArgs>--nolinkaway</DefaultMtouchExtraArgs>
<DefaultMtouchGccFlags>-lstdc++ -lbz2 -framework AudioToolbox -framework AVFoundation -framework CoreMedia -framework VideoToolbox -framework SystemConfiguration -framework CFNetwork -framework Accelerate</DefaultMtouchGccFlags>
<OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
<MtouchI18n>cjk,mideast,other,rare,west</MtouchI18n>
<OptimizePNGs>false</OptimizePNGs>
<MtouchExtraArgs>$(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)"</MtouchExtraArgs>
<MtouchHttpClientHandler>NSUrlSessionHandler</MtouchHttpClientHandler>
<MtouchVerbosity></MtouchVerbosity>
<CodesignKey>iPhone Developer</CodesignKey>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<DefineConstants>DEBUG;ENABLE_TEST_CLOUD;</DefineConstants>
<MtouchDebug>true</MtouchDebug>
<MtouchNoSymbolStrip>true</MtouchNoSymbolStrip>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)' == 'iPhoneSimulator'">
<MtouchArch>x86_64</MtouchArch>
<MtouchLink>None</MtouchLink>
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)' == 'iPhone'">
<MtouchFloat32>true</MtouchFloat32>
<MtouchLink>SdkOnly</MtouchLink>
<MtouchArch>ARM64</MtouchArch>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
<MtouchFastDev>true</MtouchFastDev>
<IOSDebuggerPort>25823</IOSDebuggerPort>
<DeviceSpecificBuild>false</DeviceSpecificBuild>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<MtouchNoSymbolStrip>true</MtouchNoSymbolStrip>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DeviceSpecificBuild>true</DeviceSpecificBuild>
<IOSDebuggerPort>28126</IOSDebuggerPort>
</PropertyGroup>
<ItemGroup>
<NativeReference Include="$(OutputPath)\libbass.a;$(OutputPath)\libbass_fx.a">
<Kind>Static</Kind>
<SmartLink>False</SmartLink>
<ForceLoad>True</ForceLoad>
</NativeReference>
<NativeReference Include="$(OutputPath)\libavcodec.a;$(OutputPath)\libavdevice.a;$(OutputPath)\libavfilter.a;$(OutputPath)\libavformat.a;$(OutputPath)\libavutil.a;$(OutputPath)\libswresample.a;$(OutputPath)\libswscale.a">
<Kind>Static</Kind>
<SmartLink>False</SmartLink>
<ForceLoad>True</ForceLoad>
</NativeReference>
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.iOS" />
<Reference Include="mscorlib" />
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.317.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.211.1" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
<PropertyGroup>
<NoWarn>$(NoWarn);NU1605</NoWarn>
</PropertyGroup>
<!-- Workaround to make SignalR 5.x work properly, avoiding a runtime error (https://github.com/mono/mono/issues/20805#issuecomment-791440473) -->
<ItemGroup>
<PackageReference Include="System.Memory" Version="4.5.4">
<IncludeAssets>none</IncludeAssets>
</PackageReference>
<PackageReference Include="System.Buffers" Version="4.5.1">
<IncludeAssets>none</IncludeAssets>
</PackageReference>
</ItemGroup>
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
<ItemGroup Label="Transitive Dependencies">
<PackageReference Include="DiffPlex" Version="1.6.3" />
<PackageReference Include="Humanizer" Version="2.8.26" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2021.317.0" />
<PackageReference Include="SharpCompress" Version="0.28.1" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2021.115.0" ExcludeAssets="all" />
</ItemGroup>
</Project>