mirror of
https://github.com/ppy/osu.git
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c41ca10715
Previously, in the rare case the database became out of sync with the disk store, it was impossible to feasibly repair a beatmap. Now reimporting checks each file exists on disk and adds it back if it doesn't.
160 lines
5.2 KiB
C#
160 lines
5.2 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.IO;
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using System.Linq;
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using osu.Framework.Extensions;
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using osu.Framework.IO.Stores;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.Database;
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using SQLite.Net;
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namespace osu.Game.IO
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{
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/// <summary>
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/// Handles the Store and retrieval of Files/FileSets to the database backing
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/// </summary>
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public class FileStore : DatabaseBackedStore
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{
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private const string prefix = "files";
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public readonly ResourceStore<byte[]> Store;
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protected override int StoreVersion => 2;
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public FileStore(SQLiteConnection connection, Storage storage) : base(connection, storage)
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{
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Store = new NamespacedResourceStore<byte[]>(new StorageBackedResourceStore(storage), prefix);
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}
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protected override Type[] ValidTypes => new[] {
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typeof(FileInfo),
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};
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protected override void Prepare(bool reset = false)
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{
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if (reset)
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{
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// in earlier versions we stored beatmaps as solid archives, but not any more.
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if (Storage.ExistsDirectory("beatmaps"))
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Storage.DeleteDirectory("beatmaps");
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if (Storage.ExistsDirectory(prefix))
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Storage.DeleteDirectory(prefix);
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Connection.DropTable<FileInfo>();
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}
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Connection.CreateTable<FileInfo>();
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}
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protected override void StartupTasks()
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{
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base.StartupTasks();
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deletePending();
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}
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/// <summary>
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/// Perform migrations between two store versions.
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/// </summary>
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/// <param name="currentVersion">The current store version. This will be zero on a fresh database initialisation.</param>
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/// <param name="targetVersion">The target version which we are migrating to (equal to the current <see cref="StoreVersion"/>).</param>
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protected override void PerformMigration(int currentVersion, int targetVersion)
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{
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base.PerformMigration(currentVersion, targetVersion);
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while (currentVersion++ < targetVersion)
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{
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switch (currentVersion)
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{
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case 1:
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case 2:
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// cannot migrate; breaking underlying changes.
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Reset();
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break;
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}
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}
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}
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public FileInfo Add(Stream data, bool reference = true)
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{
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string hash = data.ComputeSHA2Hash();
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var existing = Connection.Table<FileInfo>().Where(f => f.Hash == hash).FirstOrDefault();
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var info = existing ?? new FileInfo { Hash = hash };
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string path = Path.Combine(prefix, info.StoragePath);
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// we may be re-adding a file to fix missing store entries.
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if (!Storage.Exists(path))
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{
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data.Seek(0, SeekOrigin.Begin);
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using (var output = Storage.GetStream(path, FileAccess.Write))
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data.CopyTo(output);
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data.Seek(0, SeekOrigin.Begin);
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}
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if (existing == null)
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Connection.Insert(info);
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if (reference || existing == null)
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Reference(info);
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return info;
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}
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public void Reference(params FileInfo[] files)
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{
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Connection.RunInTransaction(() =>
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{
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var incrementedFiles = files.GroupBy(f => f.ID).Select(f =>
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{
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var accurateRefCount = Connection.Get<FileInfo>(f.First().ID);
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accurateRefCount.ReferenceCount += f.Count();
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return accurateRefCount;
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});
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Connection.UpdateAll(incrementedFiles);
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});
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}
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public void Dereference(params FileInfo[] files)
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{
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Connection.RunInTransaction(() =>
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{
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var incrementedFiles = files.GroupBy(f => f.ID).Select(f =>
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{
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var accurateRefCount = Connection.Get<FileInfo>(f.First().ID);
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accurateRefCount.ReferenceCount -= f.Count();
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return accurateRefCount;
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});
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Connection.UpdateAll(incrementedFiles);
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});
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}
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private void deletePending()
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{
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Connection.RunInTransaction(() =>
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{
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foreach (var f in Query<FileInfo>(f => f.ReferenceCount < 1))
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{
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try
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{
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Storage.Delete(Path.Combine(prefix, f.StoragePath));
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Connection.Delete(f);
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}
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catch (Exception e)
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{
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Logger.Error(e, $@"Could not delete beatmap {f}");
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}
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}
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});
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}
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}
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} |