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mirror of https://github.com/ppy/osu.git synced 2025-01-13 19:43:22 +08:00
osu-lazer/osu.Game/Online/Multiplayer
Bartłomiej Dach c3ba92f057 Set canceled result in scheduleAsync
Was holding up the task completion source, and in consequence,
potentially the entire task chain.
2021-01-30 16:13:50 +01:00
..
IMultiplayerClient.cs Fix up code comments 2021-01-11 20:31:52 +01:00
IMultiplayerLoungeServer.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
IMultiplayerRoomServer.cs Fix up code comments 2021-01-11 20:31:52 +01:00
IMultiplayerServer.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
InvalidStateChangeException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
InvalidStateException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MultiplayerClient.cs Merge branch 'master' into fix-leave-room-race-2 2021-01-30 13:41:04 +01:00
MultiplayerRoom.cs Setup all multiplayer model classes for MessagePack support 2021-01-26 16:26:03 +09:00
MultiplayerRoomSettings.cs Setup all multiplayer model classes for MessagePack support 2021-01-26 16:26:03 +09:00
MultiplayerRoomState.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MultiplayerRoomUser.cs Setup all multiplayer model classes for MessagePack support 2021-01-26 16:26:03 +09:00
MultiplayerUserState.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
NotHostException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
NotJoinedRoomException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
StatefulMultiplayerClient.cs Set canceled result in scheduleAsync 2021-01-30 16:13:50 +01:00