mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 21:02:55 +08:00
29 lines
1.1 KiB
C#
29 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osu.Game.Screens.Edit.Compose.Components;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Edit
|
|
{
|
|
public class OsuDistanceSnapGrid : CircularDistanceSnapGrid
|
|
{
|
|
public OsuDistanceSnapGrid(OsuHitObject hitObject)
|
|
: base(hitObject, hitObject.StackedEndPosition)
|
|
{
|
|
}
|
|
|
|
protected override float GetVelocity(double time, ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
|
{
|
|
TimingControlPoint timingPoint = controlPointInfo.TimingPointAt(time);
|
|
DifficultyControlPoint difficultyPoint = controlPointInfo.DifficultyPointAt(time);
|
|
|
|
double scoringDistance = OsuHitObject.BASE_SCORING_DISTANCE * difficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier;
|
|
|
|
return (float)(scoringDistance / timingPoint.BeatLength);
|
|
}
|
|
}
|
|
}
|