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mirror of https://github.com/ppy/osu.git synced 2024-12-14 19:22:54 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Objects
Dean Herbert c2de03aa44
Fix all spinner ticks being alive and causing performance degradation
Regressed in https://github.com/ppy/osu/pull/25216.

The new logic will ensure at least one tick is ready for judgement.
There shouldn't be a case where more than one is needed in a single
frame.
2023-11-01 18:28:07 +09:00
..
Drawables Fix all spinner ticks being alive and causing performance degradation 2023-11-01 18:28:07 +09:00
HitCircle.cs Automated pass 2023-06-24 01:00:03 +09:00
ISliderProgress.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
OsuHitObject.cs Move helper method to LegacyRulesetExtensions and stop applying rounding allowance to catch 2023-10-20 18:57:14 +09:00
Slider.cs Fix some new nullable inspections 2023-10-30 15:10:10 +09:00
SliderEndCircle.cs Automated pass 2023-06-24 01:00:03 +09:00
SliderHeadCircle.cs Automated pass 2023-06-24 01:00:03 +09:00
SliderRepeat.cs Automated pass 2023-06-24 01:00:03 +09:00
SliderTailCircle.cs Remove usage of LastTick in osu! ruleset 2023-09-29 16:58:17 +09:00
SliderTick.cs Automated pass 2023-06-24 01:00:03 +09:00
Spinner.cs Fix spinner requirements being susceptible to FP precision 2023-10-04 13:53:33 +09:00
SpinnerBonusTick.cs Automated pass 2023-06-24 01:00:03 +09:00
SpinnerTick.cs Automated pass 2023-06-24 01:00:03 +09:00