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osu-lazer/osu.Game/Overlays/Profile/Header/Components/ProfileHeaderButton.cs
2020-01-30 21:39:06 +01:00

55 lines
1.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Profile.Header.Components
{
public abstract class ProfileHeaderButton : OsuHoverContainer
{
private readonly Box background;
private readonly Container content;
protected override Container<Drawable> Content => content;
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
protected ProfileHeaderButton()
{
AutoSizeAxes = Axes.X;
base.Content.Add(new CircularContainer
{
Masking = true,
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
},
content = new Container
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = 10 },
}
}
});
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
IdleColour = colourProvider.Background6;
HoverColour = colourProvider.Background5;
}
}
}