mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 17:32:55 +08:00
121 lines
5.2 KiB
C#
121 lines
5.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics.CodeAnalysis;
|
|
|
|
namespace osu.Game.Rulesets.Objects.Pooling
|
|
{
|
|
/// <summary>
|
|
/// Manages a mapping between <see cref="HitObject"/> and <see cref="HitObjectLifetimeEntry"/>
|
|
/// </summary>
|
|
internal class HitObjectEntryManager
|
|
{
|
|
/// <summary>
|
|
/// All entries, including entries of the nested hit objects.
|
|
/// </summary>
|
|
public IEnumerable<HitObjectLifetimeEntry> AllEntries => entryMap.Values;
|
|
|
|
/// <summary>
|
|
/// Invoked when a new <see cref="HitObjectLifetimeEntry"/> is added to this <see cref="HitObjectEntryManager"/>..
|
|
/// The second parameter of the event is the parent hit object.
|
|
/// </summary>
|
|
public event Action<HitObjectLifetimeEntry, HitObject?>? OnEntryAdded;
|
|
|
|
/// <summary>
|
|
/// Invoked when a <see cref="HitObjectLifetimeEntry"/> is removed from this <see cref="HitObjectEntryManager"/>.
|
|
/// The second parameter of the event is the parent hit object.
|
|
/// </summary>
|
|
public event Action<HitObjectLifetimeEntry, HitObject?>? OnEntryRemoved;
|
|
|
|
/// <summary>
|
|
/// Provides the reverse mapping of <see cref="HitObjectLifetimeEntry.HitObject"/> for each entry.
|
|
/// </summary>
|
|
private readonly Dictionary<HitObject, HitObjectLifetimeEntry> entryMap = new Dictionary<HitObject, HitObjectLifetimeEntry>();
|
|
|
|
/// <summary>
|
|
/// Stores the parent hit object for entries of the nested hit objects.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// The parent hit object of a pooled hit object may be non-pooled.
|
|
/// In that case, no corresponding <see cref="HitObjectLifetimeEntry"/> is stored in this <see cref="HitObjectEntryManager"/>.
|
|
/// </remarks>
|
|
private readonly Dictionary<HitObjectLifetimeEntry, HitObject> parentMap = new Dictionary<HitObjectLifetimeEntry, HitObject>();
|
|
|
|
/// <summary>
|
|
/// Stores the list of child entries for each hit object managed by this <see cref="HitObjectEntryManager"/>.
|
|
/// </summary>
|
|
private readonly Dictionary<HitObject, List<HitObjectLifetimeEntry>> childrenMap = new Dictionary<HitObject, List<HitObjectLifetimeEntry>>();
|
|
|
|
public void Add(HitObjectLifetimeEntry entry, HitObject? parent)
|
|
{
|
|
HitObject hitObject = entry.HitObject;
|
|
|
|
if (entryMap.ContainsKey(hitObject))
|
|
throw new InvalidOperationException($@"The {nameof(HitObjectLifetimeEntry)} is already added to this {nameof(HitObjectEntryManager)}.");
|
|
|
|
// Add the entry.
|
|
entryMap[hitObject] = entry;
|
|
childrenMap[hitObject] = new List<HitObjectLifetimeEntry>();
|
|
|
|
// If the entry has a parent, set it and add the entry to the parent's children.
|
|
if (parent != null)
|
|
{
|
|
parentMap[entry] = parent;
|
|
if (childrenMap.TryGetValue(parent, out var parentChildEntries))
|
|
parentChildEntries.Add(entry);
|
|
}
|
|
|
|
hitObject.DefaultsApplied += onDefaultsApplied;
|
|
OnEntryAdded?.Invoke(entry, parent);
|
|
}
|
|
|
|
public void Remove(HitObjectLifetimeEntry entry)
|
|
{
|
|
HitObject hitObject = entry.HitObject;
|
|
|
|
if (!entryMap.ContainsKey(hitObject))
|
|
throw new InvalidOperationException($@"The {nameof(HitObjectLifetimeEntry)} is not contained in this {nameof(HitObjectEntryManager)}.");
|
|
|
|
entryMap.Remove(hitObject);
|
|
|
|
// If the entry has a parent, unset it and remove the entry from the parents' children.
|
|
if (parentMap.Remove(entry, out var parent) && childrenMap.TryGetValue(parent, out var parentChildEntries))
|
|
parentChildEntries.Remove(entry);
|
|
|
|
// Remove all the entries' children.
|
|
if (childrenMap.Remove(hitObject, out var childEntries))
|
|
{
|
|
foreach (var childEntry in childEntries)
|
|
Remove(childEntry);
|
|
}
|
|
|
|
hitObject.DefaultsApplied -= onDefaultsApplied;
|
|
OnEntryRemoved?.Invoke(entry, parent);
|
|
}
|
|
|
|
public bool TryGet(HitObject hitObject, [MaybeNullWhen(false)] out HitObjectLifetimeEntry entry)
|
|
{
|
|
return entryMap.TryGetValue(hitObject, out entry);
|
|
}
|
|
|
|
/// <summary>
|
|
/// As nested hit objects are recreated, remove entries of the old nested hit objects.
|
|
/// </summary>
|
|
private void onDefaultsApplied(HitObject hitObject)
|
|
{
|
|
if (!childrenMap.Remove(hitObject, out var childEntries))
|
|
return;
|
|
|
|
// Remove all the entries' children. At this point the parents' (this entries') children list has been removed from the map, so this does not cause upwards traversal.
|
|
foreach (var entry in childEntries)
|
|
Remove(entry);
|
|
|
|
// The removed children list needs to be added back to the map for the entry to potentially receive children.
|
|
childEntries.Clear();
|
|
childrenMap[hitObject] = childEntries;
|
|
}
|
|
}
|
|
}
|