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33 lines
1.2 KiB
C#
33 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Framework.Bindables;
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namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModHidden : ManiaModPlayfieldCover
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{
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public override LocalisableString Description => @"Keys fade out before you hit them!";
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public override double ScoreMultiplier => 1;
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[SettingSource("Coverage", "How much of the playfield notes should be hidden for.")]
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public BindableNumber<float> CoverageAmount { get; } = new BindableFloat(0.5f)
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{
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Precision = 0.01f,
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MinValue = 0.2f,
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MaxValue = 0.8f,
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Default = 0.5f,
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};
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public override float Coverage => CoverageAmount.Value;
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public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModFadeIn)).ToArray();
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protected override CoverExpandDirection ExpandDirection => CoverExpandDirection.AgainstScroll;
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}
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}
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