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osu-lazer/osu.Game/Overlays/Chat/ChannelControl/ControlItemMention.cs
2022-03-14 19:42:55 +00:00

76 lines
1.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Overlays.Chat.ChannelControl
{
public class ControlItemMention : CircularContainer
{
private int mentionCount;
public int MentionCount
{
get => mentionCount;
set
{
if (value == mentionCount)
return;
mentionCount = value;
updateText();
}
}
private OsuSpriteText? countText;
[Resolved]
private OverlayColourProvider? colourProvider { get; set; }
[BackgroundDependencyLoader]
private void load()
{
Masking = true;
Size = new Vector2(20, 12);
Alpha = 0f;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider!.Colour1,
},
countText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.Torus.With(size: 11, weight: FontWeight.Bold),
Margin = new MarginPadding { Bottom = 1 },
Colour = colourProvider.Background5,
},
};
updateText();
}
private void updateText()
{
countText!.Text = MentionCount > 99 ? "99+" : MentionCount.ToString();
if (mentionCount > 0)
Show();
else
Hide();
}
}
}