mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 08:07:40 +08:00
32 lines
1.0 KiB
C#
32 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Screens;
|
|
using osu.Game.Online.Multiplayer;
|
|
using osu.Game.Screens.OnlinePlay.Components;
|
|
using osu.Game.Screens.OnlinePlay.Lounge;
|
|
|
|
namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
|
{
|
|
public class Multiplayer : OnlinePlayScreen
|
|
{
|
|
[Resolved]
|
|
private MultiplayerClient client { get; set; }
|
|
|
|
public override void OnResuming(IScreen last)
|
|
{
|
|
base.OnResuming(last);
|
|
|
|
if (client.Room != null && client.LocalUser?.State != MultiplayerUserState.Spectating)
|
|
client.ChangeState(MultiplayerUserState.Idle);
|
|
}
|
|
|
|
protected override string ScreenTitle => "Multiplayer";
|
|
|
|
protected override RoomManager CreateRoomManager() => new MultiplayerRoomManager();
|
|
|
|
protected override LoungeSubScreen CreateLounge() => new MultiplayerLoungeSubScreen();
|
|
}
|
|
}
|