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91 lines
2.7 KiB
C#
91 lines
2.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.ComponentModel;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Online.API;
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using osu.Game.Online.Rooms;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Screens.OnlinePlay.Lounge.Components;
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using osu.Game.Screens.OnlinePlay.Match.Components;
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using osuTK;
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namespace osu.Game.Screens.OnlinePlay.Match
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{
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public partial class DrawableMatchRoom : DrawableRoom
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{
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public Action? OnEdit;
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public new required Bindable<PlaylistItem?> SelectedItem
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{
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get => selectedItem;
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set => selectedItem.Current = value;
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}
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[Resolved]
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private IAPIProvider api { get; set; } = null!;
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private readonly BindableWithCurrent<PlaylistItem?> selectedItem = new BindableWithCurrent<PlaylistItem?>();
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private readonly bool allowEdit;
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private Drawable? editButton;
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public DrawableMatchRoom(Room room, bool allowEdit = true)
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: base(room)
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{
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this.allowEdit = allowEdit;
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base.SelectedItem.BindTo(SelectedItem);
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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if (allowEdit)
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{
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ButtonsContainer.Add(editButton = new PurpleRoundedButton
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{
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RelativeSizeAxes = Axes.Y,
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Size = new Vector2(100, 1),
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Text = CommonStrings.ButtonsEdit,
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Action = () => OnEdit?.Invoke()
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});
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Room.PropertyChanged += onRoomPropertyChanged;
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updateRoomHost();
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}
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private void onRoomPropertyChanged(object? sender, PropertyChangedEventArgs e)
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{
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if (e.PropertyName == nameof(Room.Host))
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updateRoomHost();
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}
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private void updateRoomHost()
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{
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if (editButton != null)
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editButton.Alpha = Room.Host?.Equals(api.LocalUser.Value) == true ? 1 : 0;
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}
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protected override UpdateableBeatmapBackgroundSprite CreateBackground() => base.CreateBackground().With(d =>
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{
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d.BackgroundLoadDelay = 0;
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});
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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Room.PropertyChanged -= onRoomPropertyChanged;
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}
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}
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}
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