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osu-lazer/osu.Game/Screens/Select/ImportFromStablePopup.cs
Lucas A f60dbbfbbd Reword import dialogs.
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-05-17 12:55:58 +02:00

34 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics.Sprites;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Screens.Select
{
public class ImportFromStablePopup : PopupDialog
{
public ImportFromStablePopup(Action importFromStable)
{
HeaderText = @"You have no beatmaps!";
BodyText = "Would you like to import your beatmaps, skins, collections and scores from an existing osu!stable installation?\nThis will create a second copy of all files on disk.";
Icon = FontAwesome.Solid.Plane;
Buttons = new PopupDialogButton[]
{
new PopupDialogOkButton
{
Text = @"Yes please!",
Action = importFromStable
},
new PopupDialogCancelButton
{
Text = @"No, I'd like to start from scratch",
},
};
}
}
}