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47 lines
1.5 KiB
C#
47 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online;
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using osu.Game.Online.Rooms;
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namespace osu.Game.Screens.OnlinePlay.Components
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{
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public abstract class ReadyButton : TriangleButton, IHasTooltip
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{
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public new readonly BindableBool Enabled = new BindableBool();
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private readonly IBindable<BeatmapAvailability> availability = new Bindable<BeatmapAvailability>();
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[BackgroundDependencyLoader]
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private void load(OnlinePlayBeatmapAvailabilityTracker beatmapTracker)
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{
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availability.BindTo(beatmapTracker.Availability);
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availability.BindValueChanged(_ => updateState());
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Enabled.BindValueChanged(_ => updateState(), true);
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}
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private void updateState() =>
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base.Enabled.Value = availability.Value.State == DownloadState.LocallyAvailable && Enabled.Value;
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public virtual LocalisableString TooltipText
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{
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get
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{
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if (Enabled.Value)
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return string.Empty;
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if (availability.Value.State != DownloadState.LocallyAvailable)
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return "Beatmap not downloaded";
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return string.Empty;
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}
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}
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}
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}
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