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osu-lazer/osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatcherOld.cs
2021-06-14 20:26:33 +09:00

33 lines
950 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{
public class LegacyCatcherOld : CompositeDrawable
{
public LegacyCatcherOld()
{
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(ISkinSource skin)
{
InternalChild = skin.GetAnimation(@"fruit-ryuuta", true, true, true).With(d =>
{
d.Anchor = Anchor.TopCentre;
d.Origin = Anchor.TopCentre;
d.RelativeSizeAxes = Axes.Both;
d.Size = Vector2.One;
d.FillMode = FillMode.Fit;
});
}
}
}