mirror of
https://github.com/ppy/osu.git
synced 2026-05-26 09:30:06 +08:00
4671d1fe74
- Part of https://github.com/ppy/osu-server-spectator/issues/405 <img width="1624" height="900" alt="Screenshot 2026-05-13 at 12 40 07" src="https://github.com/user-attachments/assets/a7f36d54-4cc6-49c9-8e89-ee0d049bb637" /> <img width="1624" height="900" alt="Screenshot 2026-05-13 at 12 31 40" src="https://github.com/user-attachments/assets/0c054dfd-addd-4d00-bbca-119b4c3ec3cb" /> Will not work until relevant server-side support is in. --- I was in two minds whether to PR this all at once or to PR only https://github.com/ppy/osu/commit/693e4ef4b095042f7a171672224e10f9c4f47c1c to begin with to unblock server-side implementation. In the end I opted for one PR because usage informs the model, so I find everything else relevant as part of review of the model design. If there are concerns about this making it into a release without server-side support and therefore things looking broken I will split the commit out on request. I put in some effort to add relevant logic in test multiplayer client to simulate the server side but I may well have missed something. --------- Co-authored-by: Dean Herbert <pe@ppy.sh>
24 lines
881 B
C#
24 lines
881 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using MessagePack;
|
|
|
|
namespace osu.Game.Online.Multiplayer
|
|
{
|
|
[MessagePackObject]
|
|
public class SetLockStateRequest : MatchUserRequest
|
|
{
|
|
/// <summary>
|
|
/// <para>
|
|
/// If <see langword="true"/>, <see cref="MultiplayerRoomUserRole.Player"/>s will not be able to change teams and slots by themselves in the room,
|
|
/// only <see cref="MultiplayerRoomUserRole.Referee"/>s will be able to change teams for the <see cref="MultiplayerRoomUserRole.Player"/>s.
|
|
/// </para>
|
|
/// <para>
|
|
/// If <see langword="false"/>, any user can change their team and slot in the room.
|
|
/// </para>
|
|
/// </summary>
|
|
[Key(0)]
|
|
public bool Locked { get; set; }
|
|
}
|
|
}
|