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osu-lazer/osu.Game/Skinning/DefaultSkin.cs
Dean Herbert f03abb3145 Add GetTexture method to ISkinSource
Used to shortcut lookup checks without potentially expensive drawable creation overhead.
2018-03-20 16:40:11 +09:00

35 lines
1.0 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures;
using OpenTK.Graphics;
namespace osu.Game.Skinning
{
public class DefaultSkin : Skin
{
public DefaultSkin()
: base(SkinInfo.Default)
{
Configuration = new SkinConfiguration
{
ComboColours =
{
new Color4(17, 136, 170, 255),
new Color4(102, 136, 0, 255),
new Color4(204, 102, 0, 255),
new Color4(121, 9, 13, 255)
}
};
}
public override Drawable GetDrawableComponent(string componentName) => null;
public override Texture GetTexture(string componentName) => null;
public override SampleChannel GetSample(string sampleName) => null;
}
}