..
RoomStatuses
Shorten room status messages
2021-07-07 14:47:24 +09:00
APICreatedRoom.cs
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
APILeaderboard.cs
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
APIScoreToken.cs
Fix APIScoreToken's data type not matching server side
2021-03-23 14:04:47 +09:00
BeatmapAvailability.cs
Fix using private constructor on MessagePack object
2021-02-02 17:45:11 +03:00
CreateRoomRequest.cs
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
CreateRoomScoreRequest.cs
Use long type where required in multiplayer
2021-02-16 19:34:01 +09:00
GetRoomLeaderboardRequest.cs
Use long type where required in multiplayer
2021-02-16 19:34:01 +09:00
GetRoomRequest.cs
Use long type where required in multiplayer
2021-02-16 19:34:01 +09:00
GetRoomsRequest.cs
Re-namespace all files in OnlinePlay directory
2020-12-25 16:50:09 +01:00
IndexedMultiplayerScores.cs
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
IndexPlaylistScoresRequest.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
IndexScoresParams.cs
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
ItemAttemptsCount.cs
Display remaining attempts for playlist rooms with room-level attempt limits
2021-02-16 13:32:14 +09:00
JoinRoomRequest.cs
Fix inability to join a multiplayer room which has no password
2021-07-24 19:21:16 +09:00
MatchType.cs
Serialise type
as snake_case
2021-08-03 23:13:39 +09:00
MultiplayerPlaylistItem.cs
Fix missing propagation of OwnerId in tests
2021-12-09 02:01:17 +09:00
MultiplayerScore.cs
Fix CI reported warnings
2022-01-12 22:39:00 +09:00
MultiplayerScores.cs
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
MultiplayerScoresAround.cs
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
OnlinePlayBeatmapAvailabilityTracker.cs
Update remaining cases of clashes with realm.Write
and realm.RegisterForNotifications
2022-01-25 13:09:48 +09:00
PartRoomRequest.cs
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
PlaylistAggregateScore.cs
Display remaining attempts for playlist rooms with room-level attempt limits
2021-02-16 13:32:14 +09:00
PlaylistExtensions.cs
Add and use separate extensions for historical and upcoming playlist items
2021-12-21 08:01:04 +01:00
PlaylistItem.cs
Mark ShouldSerialize()
methods as implicitly used
2021-12-28 09:02:03 +01:00
Room.cs
Mark ShouldSerialize()
methods as implicitly used
2021-12-28 09:02:03 +01:00
RoomAvailability.cs
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
RoomCategory.cs
Remove realtime room category, fix end-date showing for realtime
2021-08-19 16:09:28 +09:00
RoomStatus.cs
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
ShowPlaylistUserScoreRequest.cs
Use long type where required in multiplayer
2021-02-16 19:34:01 +09:00
SubmitRoomScoreRequest.cs
Standardise and combine base implementation of score submission requests
2022-02-11 15:53:47 +09:00
SubmitScoreRequest.cs
Standardise and combine base implementation of score submission requests
2022-02-11 15:53:47 +09:00