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79 lines
2.6 KiB
C#
79 lines
2.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.IO.Stores;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.IO;
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namespace osu.Game.Skinning
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{
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public class SkinInfo : IHasFiles<SkinFileInfo>, IEquatable<SkinInfo>, IHasPrimaryKey, ISoftDelete
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{
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internal const int DEFAULT_SKIN = 0;
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internal const int CLASSIC_SKIN = -1;
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internal const int RANDOM_SKIN = -2;
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public int ID { get; set; }
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public string Name { get; set; }
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public string Hash { get; set; }
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public string Creator { get; set; }
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private string instantiationInfo;
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public string InstantiationInfo
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{
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get => instantiationInfo;
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set => instantiationInfo = abbreviateInstantiationInfo(value);
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}
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private string abbreviateInstantiationInfo(string value)
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{
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// exclude version onwards, matching only on namespace and type.
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// this is mainly to allow for new versions of already loaded rulesets to "upgrade" from old.
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return string.Join(',', value.Split(',').Take(2));
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}
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public virtual Skin CreateInstance(IResourceStore<byte[]> legacyDefaultResources, IStorageResourceProvider resources)
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{
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var type = string.IsNullOrEmpty(InstantiationInfo)
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// handle the case of skins imported before InstantiationInfo was added.
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? typeof(LegacySkin)
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: Type.GetType(InstantiationInfo);
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if (type == typeof(DefaultLegacySkin))
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return (Skin)Activator.CreateInstance(type, this, legacyDefaultResources, resources);
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return (Skin)Activator.CreateInstance(type, this, resources);
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}
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public List<SkinFileInfo> Files { get; set; } = new List<SkinFileInfo>();
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public List<DatabasedSetting> Settings { get; set; }
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public bool DeletePending { get; set; }
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public static SkinInfo Default { get; } = new SkinInfo
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{
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ID = DEFAULT_SKIN,
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Name = "osu!lazer",
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Creator = "team osu!",
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InstantiationInfo = typeof(DefaultSkin).AssemblyQualifiedName,
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};
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public bool Equals(SkinInfo other) => other != null && ID == other.ID;
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public override string ToString()
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{
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string author = Creator == null ? string.Empty : $"({Creator})";
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return $"{Name} {author}".Trim();
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}
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}
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}
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