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mirror of https://github.com/ppy/osu.git synced 2024-11-06 11:27:24 +08:00
osu-lazer/osu.Game/Screens/Edit/Timing
2021-05-12 16:53:58 +09:00
..
RowAttributes Update design logic 2021-04-19 18:25:20 +09:00
ControlPointSettings.cs Reverse direction of binding to allow for better abstract class definitions 2021-05-12 16:53:58 +09:00
ControlPointTable.cs Add a touch more space in the timing column 2021-04-19 18:53:06 +09:00
DifficultySection.cs Fix legacy control point precision having an adverse effect on the editor 2021-03-30 15:24:11 +09:00
EffectSection.cs Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap 2021-01-04 16:38:15 +09:00
GroupSection.cs Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap 2021-01-04 16:38:15 +09:00
RowAttribute.cs Update design logic 2021-04-19 18:25:20 +09:00
SampleSection.cs Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap 2021-01-04 16:38:15 +09:00
Section.cs Make TimingScreen use rounded screen and adjust spacing/padding 2021-04-19 14:35:35 +09:00
SliderWithTextBoxInput.cs Adjust keyboard step to be something sensible 2021-03-19 17:13:30 +09:00
TimingScreen.cs Reverse direction of binding to allow for better abstract class definitions 2021-05-12 16:53:58 +09:00
TimingSection.cs Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap 2021-01-04 16:38:15 +09:00