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26 lines
937 B
C#
26 lines
937 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Taiko.UI;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Taiko.Edit
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{
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public partial class TaikoEditorPlayfield : TaikoPlayfield
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{
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[BackgroundDependencyLoader]
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private void load()
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{
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// This is the simplest way to extend the taiko playfield beyond the left of the drum area.
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// Required in the editor to not look weird underneath left toolbox area.
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AddInternal(new SkinnableDrawable(new TaikoSkinComponentLookup(TaikoSkinComponents.PlayfieldBackgroundRight), _ => new PlayfieldBackgroundRight())
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{
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopRight,
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});
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}
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}
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}
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