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77 lines
2.9 KiB
C#
77 lines
2.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Game.Audio;
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namespace osu.Game.Beatmaps.ControlPoints
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{
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public class SampleControlPoint : ControlPoint
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{
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public const string DEFAULT_BANK = "normal";
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/// <summary>
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/// The default sample bank at this control point.
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/// </summary>
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public readonly Bindable<string> SampleBankBindable = new Bindable<string>(DEFAULT_BANK) { Default = DEFAULT_BANK };
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/// <summary>
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/// The speed multiplier at this control point.
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/// </summary>
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public string SampleBank
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{
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get => SampleBankBindable.Value;
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set => SampleBankBindable.Value = value;
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}
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/// <summary>
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/// The default sample bank at this control point.
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/// </summary>
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public readonly BindableInt SampleVolumeBindable = new BindableInt(100)
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{
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MinValue = 0,
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MaxValue = 100,
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Default = 100
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};
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/// <summary>
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/// The default sample volume at this control point.
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/// </summary>
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public int SampleVolume
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{
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get => SampleVolumeBindable.Value;
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set => SampleVolumeBindable.Value = value;
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}
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/// <summary>
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/// Create a SampleInfo based on the sample settings in this control point.
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/// </summary>
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/// <param name="sampleName">The name of the same.</param>
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/// <returns>A populated <see cref="HitSampleInfo"/>.</returns>
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public HitSampleInfo GetSampleInfo(string sampleName = HitSampleInfo.HIT_NORMAL) => new HitSampleInfo
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{
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Bank = SampleBank,
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Name = sampleName,
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Volume = SampleVolume,
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};
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/// <summary>
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/// Applies <see cref="SampleBank"/> and <see cref="SampleVolume"/> to a <see cref="HitSampleInfo"/> if necessary, returning the modified <see cref="HitSampleInfo"/>.
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/// </summary>
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/// <param name="hitSampleInfo">The <see cref="HitSampleInfo"/>. This will not be modified.</param>
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/// <returns>The modified <see cref="HitSampleInfo"/>. This does not share a reference with <paramref name="hitSampleInfo"/>.</returns>
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public virtual HitSampleInfo ApplyTo(HitSampleInfo hitSampleInfo)
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{
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var newSampleInfo = hitSampleInfo.Clone();
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newSampleInfo.Bank = hitSampleInfo.Bank ?? SampleBank;
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newSampleInfo.Volume = hitSampleInfo.Volume > 0 ? hitSampleInfo.Volume : SampleVolume;
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return newSampleInfo;
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}
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public override bool IsRedundant(ControlPoint existing)
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=> existing is SampleControlPoint existingSample
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&& SampleBank == existingSample.SampleBank
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&& SampleVolume == existingSample.SampleVolume;
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}
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}
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