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824 lines
32 KiB
C#
824 lines
32 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.IO.Archives;
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using osu.Game.Models;
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using osu.Game.Stores;
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using osu.Game.Tests.Resources;
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using Realms;
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using SharpCompress.Archives;
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using SharpCompress.Archives.Zip;
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using SharpCompress.Common;
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using SharpCompress.Writers.Zip;
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#nullable enable
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namespace osu.Game.Tests.Database
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{
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[TestFixture]
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public class BeatmapImporterTests : RealmTest
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{
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[Test]
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public void TestImportBeatmapThenCleanup()
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{
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RunTestWithRealmAsync(async (realmFactory, storage) =>
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{
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using (var importer = new BeatmapImporter(realmFactory, storage))
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using (new RealmRulesetStore(realmFactory, storage))
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{
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ILive<RealmBeatmapSet>? imported;
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using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
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imported = await importer.Import(reader);
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Assert.AreEqual(1, realmFactory.Context.All<RealmBeatmapSet>().Count());
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Assert.NotNull(imported);
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Debug.Assert(imported != null);
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imported.PerformWrite(s => s.DeletePending = true);
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Assert.AreEqual(1, realmFactory.Context.All<RealmBeatmapSet>().Count(s => s.DeletePending));
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}
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});
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Logger.Log("Running with no work to purge pending deletions");
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RunTestWithRealm((realmFactory, _) => { Assert.AreEqual(0, realmFactory.Context.All<RealmBeatmapSet>().Count()); });
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}
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[Test]
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public void TestImportWhenClosed()
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{
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RunTestWithRealmAsync(async (realmFactory, storage) =>
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{
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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await LoadOszIntoStore(importer, realmFactory.Context);
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});
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}
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[Test]
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public void TestImportThenDelete()
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{
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RunTestWithRealmAsync(async (realmFactory, storage) =>
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{
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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var imported = await LoadOszIntoStore(importer, realmFactory.Context);
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deleteBeatmapSet(imported, realmFactory.Context);
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});
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}
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[Test]
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public void TestImportThenDeleteFromStream()
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{
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RunTestWithRealmAsync(async (realmFactory, storage) =>
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{
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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string? tempPath = TestResources.GetTestBeatmapForImport();
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ILive<RealmBeatmapSet>? importedSet;
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using (var stream = File.OpenRead(tempPath))
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{
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importedSet = await importer.Import(new ImportTask(stream, Path.GetFileName(tempPath)));
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ensureLoaded(realmFactory.Context);
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}
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Assert.NotNull(importedSet);
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Debug.Assert(importedSet != null);
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Assert.IsTrue(File.Exists(tempPath), "Stream source file somehow went missing");
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File.Delete(tempPath);
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var imported = realmFactory.Context.All<RealmBeatmapSet>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
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deleteBeatmapSet(imported, realmFactory.Context);
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});
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}
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[Test]
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public void TestImportThenImport()
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{
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RunTestWithRealmAsync(async (realmFactory, storage) =>
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{
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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var imported = await LoadOszIntoStore(importer, realmFactory.Context);
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var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
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// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
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Assert.IsTrue(imported.ID == importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
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checkBeatmapSetCount(realmFactory.Context, 1);
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checkSingleReferencedFileCount(realmFactory.Context, 18);
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});
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}
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[Test]
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public void TestImportThenImportWithReZip()
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{
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RunTestWithRealmAsync(async (realmFactory, storage) =>
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{
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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string extractedFolder = $"{temp}_extracted";
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Directory.CreateDirectory(extractedFolder);
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try
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{
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var imported = await LoadOszIntoStore(importer, realmFactory.Context);
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string hashBefore = hashFile(temp);
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using (var zip = ZipArchive.Open(temp))
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zip.WriteToDirectory(extractedFolder);
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using (var zip = ZipArchive.Create())
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{
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zip.AddAllFromDirectory(extractedFolder);
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zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
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}
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// zip files differ because different compression or encoder.
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Assert.AreNotEqual(hashBefore, hashFile(temp));
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var importedSecondTime = await importer.Import(new ImportTask(temp));
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ensureLoaded(realmFactory.Context);
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Assert.NotNull(importedSecondTime);
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Debug.Assert(importedSecondTime != null);
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// but contents doesn't, so existing should still be used.
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Assert.IsTrue(imported.ID == importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.PerformRead(s => s.Beatmaps.First().ID));
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}
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finally
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{
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Directory.Delete(extractedFolder, true);
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}
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});
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}
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[Test]
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public void TestImportThenImportWithChangedHashedFile()
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{
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RunTestWithRealmAsync(async (realmFactory, storage) =>
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{
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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string extractedFolder = $"{temp}_extracted";
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Directory.CreateDirectory(extractedFolder);
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try
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{
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var imported = await LoadOszIntoStore(importer, realmFactory.Context);
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await createScoreForBeatmap(realmFactory.Context, imported.Beatmaps.First());
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using (var zip = ZipArchive.Open(temp))
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zip.WriteToDirectory(extractedFolder);
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// arbitrary write to hashed file
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// this triggers the special BeatmapManager.PreImport deletion/replacement flow.
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using (var sw = new FileInfo(Directory.GetFiles(extractedFolder, "*.osu").First()).AppendText())
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await sw.WriteLineAsync("// changed");
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using (var zip = ZipArchive.Create())
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{
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zip.AddAllFromDirectory(extractedFolder);
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zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
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}
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var importedSecondTime = await importer.Import(new ImportTask(temp));
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ensureLoaded(realmFactory.Context);
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// check the newly "imported" beatmap is not the original.
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Assert.NotNull(importedSecondTime);
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Debug.Assert(importedSecondTime != null);
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Assert.IsTrue(imported.ID != importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.PerformRead(s => s.Beatmaps.First().ID));
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}
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finally
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{
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Directory.Delete(extractedFolder, true);
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}
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});
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}
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[Test]
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[Ignore("intentionally broken by import optimisations")]
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public void TestImportThenImportWithChangedFile()
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{
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RunTestWithRealmAsync(async (realmFactory, storage) =>
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{
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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string extractedFolder = $"{temp}_extracted";
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Directory.CreateDirectory(extractedFolder);
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try
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{
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var imported = await LoadOszIntoStore(importer, realmFactory.Context);
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using (var zip = ZipArchive.Open(temp))
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zip.WriteToDirectory(extractedFolder);
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// arbitrary write to non-hashed file
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using (var sw = new FileInfo(Directory.GetFiles(extractedFolder, "*.mp3").First()).AppendText())
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await sw.WriteLineAsync("text");
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using (var zip = ZipArchive.Create())
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{
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zip.AddAllFromDirectory(extractedFolder);
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zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
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}
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var importedSecondTime = await importer.Import(new ImportTask(temp));
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ensureLoaded(realmFactory.Context);
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Assert.NotNull(importedSecondTime);
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Debug.Assert(importedSecondTime != null);
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// check the newly "imported" beatmap is not the original.
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Assert.IsTrue(imported.ID != importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.PerformRead(s => s.Beatmaps.First().ID));
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}
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finally
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{
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Directory.Delete(extractedFolder, true);
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}
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});
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}
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[Test]
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public void TestImportThenImportWithDifferentFilename()
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{
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RunTestWithRealmAsync(async (realmFactory, storage) =>
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{
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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string extractedFolder = $"{temp}_extracted";
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Directory.CreateDirectory(extractedFolder);
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try
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{
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var imported = await LoadOszIntoStore(importer, realmFactory.Context);
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using (var zip = ZipArchive.Open(temp))
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zip.WriteToDirectory(extractedFolder);
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// change filename
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var firstFile = new FileInfo(Directory.GetFiles(extractedFolder).First());
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firstFile.MoveTo(Path.Combine(firstFile.DirectoryName.AsNonNull(), $"{firstFile.Name}-changed{firstFile.Extension}"));
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using (var zip = ZipArchive.Create())
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{
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zip.AddAllFromDirectory(extractedFolder);
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zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
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}
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var importedSecondTime = await importer.Import(new ImportTask(temp));
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ensureLoaded(realmFactory.Context);
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Assert.NotNull(importedSecondTime);
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Debug.Assert(importedSecondTime != null);
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// check the newly "imported" beatmap is not the original.
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Assert.IsTrue(imported.ID != importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.PerformRead(s => s.Beatmaps.First().ID));
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}
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finally
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{
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Directory.Delete(extractedFolder, true);
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}
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});
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}
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[Test]
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[Ignore("intentionally broken by import optimisations")]
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public void TestImportCorruptThenImport()
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{
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RunTestWithRealmAsync(async (realmFactory, storage) =>
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{
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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var imported = await LoadOszIntoStore(importer, realmFactory.Context);
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var firstFile = imported.Files.First();
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long originalLength;
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using (var stream = storage.GetStream(firstFile.File.StoragePath))
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originalLength = stream.Length;
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using (var stream = storage.GetStream(firstFile.File.StoragePath, FileAccess.Write, FileMode.Create))
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stream.WriteByte(0);
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var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
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using (var stream = storage.GetStream(firstFile.File.StoragePath))
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Assert.AreEqual(stream.Length, originalLength, "Corruption was not fixed on second import");
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// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
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Assert.IsTrue(imported.ID == importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
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checkBeatmapSetCount(realmFactory.Context, 1);
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checkSingleReferencedFileCount(realmFactory.Context, 18);
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});
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}
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[Test]
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public void TestRollbackOnFailure()
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{
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RunTestWithRealmAsync(async (realmFactory, storage) =>
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{
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int loggedExceptionCount = 0;
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Logger.NewEntry += l =>
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{
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if (l.Target == LoggingTarget.Database && l.Exception != null)
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Interlocked.Increment(ref loggedExceptionCount);
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};
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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var imported = await LoadOszIntoStore(importer, realmFactory.Context);
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realmFactory.Context.Write(() => imported.Hash += "-changed");
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checkBeatmapSetCount(realmFactory.Context, 1);
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checkBeatmapCount(realmFactory.Context, 12);
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checkSingleReferencedFileCount(realmFactory.Context, 18);
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string? brokenTempFilename = TestResources.GetTestBeatmapForImport();
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MemoryStream brokenOsu = new MemoryStream();
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MemoryStream brokenOsz = new MemoryStream(await File.ReadAllBytesAsync(brokenTempFilename));
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File.Delete(brokenTempFilename);
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using (var outStream = File.Open(brokenTempFilename, FileMode.CreateNew))
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using (var zip = ZipArchive.Open(brokenOsz))
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{
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zip.AddEntry("broken.osu", brokenOsu, false);
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zip.SaveTo(outStream, CompressionType.Deflate);
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}
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// this will trigger purging of the existing beatmap (online set id match) but should rollback due to broken osu.
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try
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{
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await importer.Import(new ImportTask(brokenTempFilename));
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}
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catch
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{
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}
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checkBeatmapSetCount(realmFactory.Context, 1);
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checkBeatmapCount(realmFactory.Context, 12);
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checkSingleReferencedFileCount(realmFactory.Context, 18);
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Assert.AreEqual(1, loggedExceptionCount);
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File.Delete(brokenTempFilename);
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});
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}
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[Test]
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public void TestImportThenDeleteThenImport()
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{
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RunTestWithRealmAsync(async (realmFactory, storage) =>
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{
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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var imported = await LoadOszIntoStore(importer, realmFactory.Context);
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deleteBeatmapSet(imported, realmFactory.Context);
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var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
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// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
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Assert.IsTrue(imported.ID == importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
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});
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}
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[Test]
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public void TestImportThenDeleteThenImportWithOnlineIDsMissing()
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{
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RunTestWithRealmAsync(async (realmFactory, storage) =>
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{
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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var imported = await LoadOszIntoStore(importer, realmFactory.Context);
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realmFactory.Context.Write(() =>
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{
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foreach (var b in imported.Beatmaps)
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b.OnlineID = -1;
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});
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deleteBeatmapSet(imported, realmFactory.Context);
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var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
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// check the newly "imported" beatmap has been reimported due to mismatch (even though hashes matched)
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Assert.IsTrue(imported.ID != importedSecondTime.ID);
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Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.Beatmaps.First().ID);
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});
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}
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[Test]
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public void TestImportWithDuplicateBeatmapIDs()
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{
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RunTestWithRealmAsync(async (realmFactory, storage) =>
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{
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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var metadata = new RealmBeatmapMetadata
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{
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Artist = "SomeArtist",
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Author =
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{
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Username = "SomeAuthor"
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}
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};
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var ruleset = realmFactory.Context.All<RealmRuleset>().First();
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var toImport = new RealmBeatmapSet
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{
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OnlineID = 1,
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Beatmaps =
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{
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new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata)
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{
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OnlineID = 2,
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},
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new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata)
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{
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OnlineID = 2,
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Status = BeatmapSetOnlineStatus.Loved,
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}
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}
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};
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var imported = await importer.Import(toImport);
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Assert.NotNull(imported);
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Debug.Assert(imported != null);
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Assert.AreEqual(-1, imported.PerformRead(s => s.Beatmaps[0].OnlineID));
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Assert.AreEqual(-1, imported.PerformRead(s => s.Beatmaps[1].OnlineID));
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});
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}
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[Test]
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public void TestImportWhenFileOpen()
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{
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RunTestWithRealmAsync(async (realmFactory, storage) =>
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{
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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using (File.OpenRead(temp))
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await importer.Import(temp);
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ensureLoaded(realmFactory.Context);
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|
File.Delete(temp);
|
|
Assert.IsFalse(File.Exists(temp), "We likely held a read lock on the file when we shouldn't");
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestImportWithDuplicateHashes()
|
|
{
|
|
RunTestWithRealmAsync(async (realmFactory, storage) =>
|
|
{
|
|
using var importer = new BeatmapImporter(realmFactory, storage);
|
|
using var store = new RealmRulesetStore(realmFactory, storage);
|
|
|
|
string? temp = TestResources.GetTestBeatmapForImport();
|
|
|
|
string extractedFolder = $"{temp}_extracted";
|
|
Directory.CreateDirectory(extractedFolder);
|
|
|
|
try
|
|
{
|
|
using (var zip = ZipArchive.Open(temp))
|
|
zip.WriteToDirectory(extractedFolder);
|
|
|
|
using (var zip = ZipArchive.Create())
|
|
{
|
|
zip.AddAllFromDirectory(extractedFolder);
|
|
zip.AddEntry("duplicate.osu", Directory.GetFiles(extractedFolder, "*.osu").First());
|
|
zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
|
|
}
|
|
|
|
await importer.Import(temp);
|
|
|
|
ensureLoaded(realmFactory.Context);
|
|
}
|
|
finally
|
|
{
|
|
Directory.Delete(extractedFolder, true);
|
|
}
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestImportNestedStructure()
|
|
{
|
|
RunTestWithRealmAsync(async (realmFactory, storage) =>
|
|
{
|
|
using var importer = new BeatmapImporter(realmFactory, storage);
|
|
using var store = new RealmRulesetStore(realmFactory, storage);
|
|
|
|
string? temp = TestResources.GetTestBeatmapForImport();
|
|
|
|
string extractedFolder = $"{temp}_extracted";
|
|
string subfolder = Path.Combine(extractedFolder, "subfolder");
|
|
|
|
Directory.CreateDirectory(subfolder);
|
|
|
|
try
|
|
{
|
|
using (var zip = ZipArchive.Open(temp))
|
|
zip.WriteToDirectory(subfolder);
|
|
|
|
using (var zip = ZipArchive.Create())
|
|
{
|
|
zip.AddAllFromDirectory(extractedFolder);
|
|
zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
|
|
}
|
|
|
|
var imported = await importer.Import(new ImportTask(temp));
|
|
|
|
Assert.NotNull(imported);
|
|
Debug.Assert(imported != null);
|
|
|
|
ensureLoaded(realmFactory.Context);
|
|
|
|
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("subfolder"))), "Files contain common subfolder");
|
|
}
|
|
finally
|
|
{
|
|
Directory.Delete(extractedFolder, true);
|
|
}
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestImportWithIgnoredDirectoryInArchive()
|
|
{
|
|
RunTestWithRealmAsync(async (realmFactory, storage) =>
|
|
{
|
|
using var importer = new BeatmapImporter(realmFactory, storage);
|
|
using var store = new RealmRulesetStore(realmFactory, storage);
|
|
|
|
string? temp = TestResources.GetTestBeatmapForImport();
|
|
|
|
string extractedFolder = $"{temp}_extracted";
|
|
string dataFolder = Path.Combine(extractedFolder, "actual_data");
|
|
string resourceForkFolder = Path.Combine(extractedFolder, "__MACOSX");
|
|
string resourceForkFilePath = Path.Combine(resourceForkFolder, ".extracted");
|
|
|
|
Directory.CreateDirectory(dataFolder);
|
|
Directory.CreateDirectory(resourceForkFolder);
|
|
|
|
using (var resourceForkFile = File.CreateText(resourceForkFilePath))
|
|
{
|
|
await resourceForkFile.WriteLineAsync("adding content so that it's not empty");
|
|
}
|
|
|
|
try
|
|
{
|
|
using (var zip = ZipArchive.Open(temp))
|
|
zip.WriteToDirectory(dataFolder);
|
|
|
|
using (var zip = ZipArchive.Create())
|
|
{
|
|
zip.AddAllFromDirectory(extractedFolder);
|
|
zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
|
|
}
|
|
|
|
var imported = await importer.Import(new ImportTask(temp));
|
|
|
|
Assert.NotNull(imported);
|
|
Debug.Assert(imported != null);
|
|
|
|
ensureLoaded(realmFactory.Context);
|
|
|
|
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("__MACOSX"))), "Files contain resource fork folder, which should be ignored");
|
|
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("actual_data"))), "Files contain common subfolder");
|
|
}
|
|
finally
|
|
{
|
|
Directory.Delete(extractedFolder, true);
|
|
}
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestUpdateBeatmapInfo()
|
|
{
|
|
RunTestWithRealmAsync(async (realmFactory, storage) =>
|
|
{
|
|
using var importer = new BeatmapImporter(realmFactory, storage);
|
|
using var store = new RealmRulesetStore(realmFactory, storage);
|
|
|
|
string? temp = TestResources.GetTestBeatmapForImport();
|
|
await importer.Import(temp);
|
|
|
|
// Update via the beatmap, not the beatmap info, to ensure correct linking
|
|
RealmBeatmapSet setToUpdate = realmFactory.Context.All<RealmBeatmapSet>().First();
|
|
|
|
var beatmapToUpdate = setToUpdate.Beatmaps.First();
|
|
|
|
realmFactory.Context.Write(() => beatmapToUpdate.DifficultyName = "updated");
|
|
|
|
RealmBeatmap updatedInfo = realmFactory.Context.All<RealmBeatmap>().First(b => b.ID == beatmapToUpdate.ID);
|
|
Assert.That(updatedInfo.DifficultyName, Is.EqualTo("updated"));
|
|
});
|
|
}
|
|
|
|
public static async Task<RealmBeatmapSet?> LoadQuickOszIntoOsu(BeatmapImporter importer, Realm realm)
|
|
{
|
|
string? temp = TestResources.GetQuickTestBeatmapForImport();
|
|
|
|
var importedSet = await importer.Import(new ImportTask(temp));
|
|
|
|
Assert.NotNull(importedSet);
|
|
|
|
ensureLoaded(realm);
|
|
|
|
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
|
|
|
|
return realm.All<RealmBeatmapSet>().FirstOrDefault(beatmapSet => beatmapSet.ID == importedSet!.ID);
|
|
}
|
|
|
|
public static async Task<RealmBeatmapSet> LoadOszIntoStore(BeatmapImporter importer, Realm realm, string? path = null, bool virtualTrack = false)
|
|
{
|
|
string? temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
|
|
|
|
var importedSet = await importer.Import(new ImportTask(temp));
|
|
|
|
Assert.NotNull(importedSet);
|
|
Debug.Assert(importedSet != null);
|
|
|
|
ensureLoaded(realm);
|
|
|
|
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
|
|
|
|
return realm.All<RealmBeatmapSet>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
|
|
}
|
|
|
|
private void deleteBeatmapSet(RealmBeatmapSet imported, Realm realm)
|
|
{
|
|
realm.Write(() => imported.DeletePending = true);
|
|
|
|
checkBeatmapSetCount(realm, 0);
|
|
checkBeatmapSetCount(realm, 1, true);
|
|
|
|
Assert.IsTrue(realm.All<RealmBeatmapSet>().First(_ => true).DeletePending);
|
|
}
|
|
|
|
private static Task createScoreForBeatmap(Realm realm, RealmBeatmap beatmap)
|
|
{
|
|
// TODO: reimplement when we have score support in realm.
|
|
// return ImportScoreTest.LoadScoreIntoOsu(osu, new ScoreInfo
|
|
// {
|
|
// OnlineScoreID = 2,
|
|
// Beatmap = beatmap,
|
|
// BeatmapInfoID = beatmap.ID
|
|
// }, new ImportScoreTest.TestArchiveReader());
|
|
|
|
return Task.CompletedTask;
|
|
}
|
|
|
|
private static void checkBeatmapSetCount(Realm realm, int expected, bool includeDeletePending = false)
|
|
{
|
|
Assert.AreEqual(expected, includeDeletePending
|
|
? realm.All<RealmBeatmapSet>().Count()
|
|
: realm.All<RealmBeatmapSet>().Count(s => !s.DeletePending));
|
|
}
|
|
|
|
private static string hashFile(string filename)
|
|
{
|
|
using (var s = File.OpenRead(filename))
|
|
return s.ComputeMD5Hash();
|
|
}
|
|
|
|
private static void checkBeatmapCount(Realm realm, int expected)
|
|
{
|
|
Assert.AreEqual(expected, realm.All<RealmBeatmap>().Where(_ => true).ToList().Count);
|
|
}
|
|
|
|
private static void checkSingleReferencedFileCount(Realm realm, int expected)
|
|
{
|
|
int singleReferencedCount = 0;
|
|
|
|
foreach (var f in realm.All<RealmFile>())
|
|
{
|
|
if (f.BacklinksCount == 1)
|
|
singleReferencedCount++;
|
|
}
|
|
|
|
Assert.AreEqual(expected, singleReferencedCount);
|
|
}
|
|
|
|
private static void ensureLoaded(Realm realm, int timeout = 60000)
|
|
{
|
|
IQueryable<RealmBeatmapSet>? resultSets = null;
|
|
|
|
waitForOrAssert(() => (resultSets = realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any(),
|
|
@"BeatmapSet did not import to the database in allocated time.", timeout);
|
|
|
|
// ensure we were stored to beatmap database backing...
|
|
Assert.IsTrue(resultSets?.Count() == 1, $@"Incorrect result count found ({resultSets?.Count()} but should be 1).");
|
|
|
|
IEnumerable<RealmBeatmapSet> queryBeatmapSets() => realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526);
|
|
|
|
var set = queryBeatmapSets().First();
|
|
|
|
// ReSharper disable once PossibleUnintendedReferenceComparison
|
|
IEnumerable<RealmBeatmap> queryBeatmaps() => realm.All<RealmBeatmap>().Where(s => s.BeatmapSet != null && s.BeatmapSet == set);
|
|
|
|
waitForOrAssert(() => queryBeatmaps().Count() == 12, @"Beatmaps did not import to the database in allocated time", timeout);
|
|
waitForOrAssert(() => queryBeatmapSets().Count() == 1, @"BeatmapSet did not import to the database in allocated time", timeout);
|
|
|
|
int countBeatmapSetBeatmaps = 0;
|
|
int countBeatmaps = 0;
|
|
|
|
waitForOrAssert(() =>
|
|
(countBeatmapSetBeatmaps = queryBeatmapSets().First().Beatmaps.Count) ==
|
|
(countBeatmaps = queryBeatmaps().Count()),
|
|
$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).", timeout);
|
|
|
|
foreach (RealmBeatmap b in set.Beatmaps)
|
|
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID));
|
|
Assert.IsTrue(set.Beatmaps.Count > 0);
|
|
}
|
|
|
|
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
|
|
{
|
|
const int sleep = 200;
|
|
|
|
while (timeout > 0)
|
|
{
|
|
Thread.Sleep(sleep);
|
|
timeout -= sleep;
|
|
|
|
if (result())
|
|
return;
|
|
}
|
|
|
|
Assert.Fail(failureMessage);
|
|
}
|
|
}
|
|
}
|