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h1or4dme8
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osu-lazer
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osu-lazer
/
osu.Game
/
Beatmaps
/
ControlPoints
History
Dean Herbert
5944c45f55
Specify types explicitly and don't handle non-nullable values with fallbacks
2021-06-16 16:24:30 +09:00
..
ControlPoint.cs
Fix incorrectly copy pasted xmldoc
2021-01-07 19:06:10 +09:00
ControlPointGroup.cs
Allow binding to ControlPointGroup's ControlPoints
2019-10-28 11:39:17 +09:00
ControlPointInfo.cs
Specify types explicitly and don't handle non-nullable values with fallbacks
2021-06-16 16:24:30 +09:00
DifficultyControlPoint.cs
Combine logic of Difficulty and Timing pieces where feasible
2021-04-14 20:55:34 +09:00
EffectControlPoint.cs
Clone and copy ControlPointInfo when retrieving a playable beatmap
2021-01-04 16:37:07 +09:00
SampleControlPoint.cs
Clone and copy ControlPointInfo when retrieving a playable beatmap
2021-01-04 16:37:07 +09:00
TimingControlPoint.cs
Update design for TimingControlPoint
2021-04-14 20:11:47 +09:00