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osu-lazer/osu.Game/Screens/Edit/Verify
Naxess 3e1b6b3b34 Simplify verifier run call args
Uses the resolved working beatmap instead of resolving it every time.

Also uses the EditorBeatmap itself as playable beatmap, as it is of type `IBeatmap` already, and `.PlayableBeatmap` forwards everything anyway.
2021-04-20 13:34:12 +02:00
..
IssueSettings.cs Remove visibility settings 2021-04-10 12:58:40 +02:00
IssueTable.cs Move common table layout logic into EditorTable abstract class 2021-04-13 23:26:19 +09:00
VerifyScreen.cs Simplify verifier run call args 2021-04-20 13:34:12 +02:00