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30 lines
821 B
C#
30 lines
821 B
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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namespace osu.Game.Beatmaps.Drawables
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{
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internal class BeatmapBackgroundSprite : Sprite
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{
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private readonly WorkingBeatmap working;
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public BeatmapBackgroundSprite(WorkingBeatmap working)
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{
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if (working == null)
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throw new ArgumentNullException(nameof(working));
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this.working = working;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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if (working.Background != null)
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Texture = working.Background;
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}
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}
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}
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