1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 07:27:51 +08:00
osu-lazer/osu.Game/Overlays/Mods/AddPresetButton.cs
2022-08-03 21:23:31 +02:00

68 lines
2.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Mods;
using osuTK;
namespace osu.Game.Overlays.Mods
{
public class AddPresetButton : ShearedToggleButton, IHasPopover
{
[Resolved]
private OsuColour colours { get; set; } = null!;
[Resolved]
private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; } = null!;
public AddPresetButton()
: base(1)
{
RelativeSizeAxes = Axes.X;
Height = ModSelectPanel.HEIGHT;
// shear will be applied at a higher level in `ModPresetColumn`.
Content.Shear = Vector2.Zero;
Padding = new MarginPadding();
Text = "+";
TextSize = 30;
}
protected override void LoadComplete()
{
base.LoadComplete();
selectedMods.BindValueChanged(mods => Enabled.Value = mods.NewValue.Any(), true);
Enabled.BindValueChanged(enabled =>
{
if (!enabled.NewValue)
Active.Value = false;
});
}
protected override void UpdateActiveState()
{
DarkerColour = Active.Value ? colours.Orange1 : ColourProvider.Background3;
LighterColour = Active.Value ? colours.Orange0 : ColourProvider.Background1;
TextColour = Active.Value ? ColourProvider.Background6 : ColourProvider.Content1;
if (Active.Value)
this.ShowPopover();
else
this.HidePopover();
}
public Popover GetPopover() => new AddPresetPopover(this);
}
}