1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 02:17:46 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditorRuleset.cs
2024-03-11 14:45:52 +08:00

35 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit
{
public partial class DrawableOsuEditorRuleset : DrawableOsuRuleset
{
public DrawableOsuEditorRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods)
: base(ruleset, beatmap, mods)
{
}
protected override Playfield CreatePlayfield() => new OsuEditorPlayfield();
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer { Size = Vector2.One };
private partial class OsuEditorPlayfield : OsuPlayfield
{
protected override GameplayCursorContainer? CreateCursor() => null;
public OsuEditorPlayfield()
{
HitPolicy = new AnyOrderHitPolicy();
}
}
}
}