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osu-lazer/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchSubScreen.cs

114 lines
3.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Multi;
using osu.Game.Screens.Multi.Match;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Tests.Beatmaps;
using osu.Game.Users;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMatchSubScreen : MultiplayerTestScene
{
protected override bool UseOnlineAPI => true;
[Cached(typeof(IRoomManager))]
private readonly TestRoomManager roomManager = new TestRoomManager();
[Resolved]
private BeatmapManager beatmaps { get; set; }
[Resolved]
private RulesetStore rulesets { get; set; }
private TestMatchSubScreen match;
[SetUp]
public void Setup() => Schedule(() =>
{
Room.CopyFrom(new Room());
});
[SetUpSteps]
public void SetupSteps()
{
AddStep("load match", () => LoadScreen(match = new TestMatchSubScreen(Room)));
AddUntilStep("wait for load", () => match.IsCurrentScreen());
}
[Test]
public void TestPlaylistItemSelectedOnCreate()
{
AddStep("set room properties", () =>
{
Room.Name.Value = "my awesome room";
Room.Host.Value = new User { Id = 2, Username = "peppy" };
Room.Playlist.Add(new PlaylistItem
{
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo }
});
});
AddStep("move mouse to create button", () =>
{
var footer = match.ChildrenOfType<Footer>().Single();
InputManager.MoveMouseTo(footer.ChildrenOfType<OsuButton>().Single());
});
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("first playlist item selected", () => match.SelectedItem.Value == Room.Playlist[0]);
}
private class TestMatchSubScreen : MatchSubScreen
{
public new Bindable<PlaylistItem> SelectedItem => base.SelectedItem;
public TestMatchSubScreen(Room room)
: base(room)
{
}
}
private class TestRoomManager : IRoomManager
{
public event Action RoomsUpdated
{
add => throw new NotImplementedException();
remove => throw new NotImplementedException();
}
public Bindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
public IBindableList<Room> Rooms { get; } = new BindableList<Room>();
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
{
room.RoomID.Value = 1;
onSuccess?.Invoke(room);
}
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => onSuccess?.Invoke(room);
public void PartRoom()
{
}
}
}
}