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64 lines
1.7 KiB
C#
64 lines
1.7 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Screens.Testing;
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using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
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namespace osu.Desktop.VisualTests.Tests
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{
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internal class TestCaseTaikoHitObjects : TestCase
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{
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public override string Description => "Taiko hit objects";
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public override void Reset()
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{
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base.Reset();
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Add(new CentreHitCirclePiece
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{
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Position = new Vector2(100, 100)
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});
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Add(new FinisherPiece(new CentreHitCirclePiece())
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{
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Position = new Vector2(350, 100)
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});
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Add(new RimHitCirclePiece
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{
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Position = new Vector2(100, 300)
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});
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Add(new FinisherPiece(new RimHitCirclePiece())
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{
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Position = new Vector2(350, 300)
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});
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Add(new BashCirclePiece
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{
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Position = new Vector2(100, 500)
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});
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Add(new FinisherPiece(new BashCirclePiece())
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{
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Position = new Vector2(350, 500)
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});
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Add(new DrumRollCirclePiece
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{
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Width = 250,
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Position = new Vector2(575, 100)
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});
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Add(new FinisherPiece(new DrumRollCirclePiece()
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{
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Width = 250
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})
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{
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Position = new Vector2(575, 300)
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});
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}
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}
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}
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