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osu-lazer/osu.Game/Screens/Play/BreaksOverlay/BreakOverlay.cs
2017-10-06 04:57:46 +03:00

152 lines
4.9 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Scoring;
using System.Collections.Generic;
namespace osu.Game.Screens.Play.BreaksOverlay
{
public class BreakOverlay : Container
{
private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
private const float remaining_time_container_max_size = 0.3f;
private const int vertical_margin = 25;
private List<BreakPeriod> breaks;
public List<BreakPeriod> Breaks
{
set
{
breaks = value;
initializeBreaks();
}
get
{
return breaks;
}
}
private readonly bool letterboxing;
private readonly LetterboxOverlay letterboxOverlay;
private readonly Container remainingTimeAdjustmentBox;
private readonly Container remainingTimeBox;
private readonly RemainingTimeCounter remainingTimeCounter;
private readonly InfoContainer info;
private readonly ArrowsOverlay arrowsOverlay;
public BreakOverlay(bool letterboxing)
{
this.letterboxing = letterboxing;
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
letterboxOverlay = new LetterboxOverlay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
remainingTimeAdjustmentBox = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Width = 0,
Child = remainingTimeBox = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Height = 8,
CornerRadius = 4,
Masking = true,
Child = new Box { RelativeSizeAxes = Axes.Both }
}
},
remainingTimeCounter = new RemainingTimeCounter
{
Anchor = Anchor.Centre,
Origin = Anchor.BottomCentre,
Margin = new MarginPadding { Bottom = vertical_margin },
},
info = new InfoContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
Margin = new MarginPadding { Top = vertical_margin },
},
arrowsOverlay = new ArrowsOverlay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
}
private void initializeBreaks()
{
FinishTransforms(true);
Scheduler.CancelDelayedTasks();
if (breaks == null)
return;
foreach (var b in breaks)
{
if (!b.HasEffect)
continue;
using (BeginAbsoluteSequence(b.StartTime))
{
Schedule(() => onBreakIn(b));
using (BeginDelayedSequence(b.Duration - fade_duration))
Schedule(onBreakOut);
}
}
}
private void onBreakIn(BreakPeriod b)
{
if (letterboxing)
letterboxOverlay.Show();
remainingTimeAdjustmentBox
.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
.Delay(b.Duration - fade_duration)
.ResizeWidthTo(0);
remainingTimeBox
.ResizeWidthTo(0, b.Duration - fade_duration)
.Then()
.ResizeWidthTo(1);
remainingTimeCounter.StartCounting(b.EndTime);
remainingTimeCounter.Show();
info.Show();
arrowsOverlay.Show();
}
private void onBreakOut()
{
if (letterboxing)
letterboxOverlay.Hide();
remainingTimeCounter.Hide();
info.Hide();
arrowsOverlay.Hide();
}
public void BindProcessor(ScoreProcessor processor)
{
info.AccuracyDisplay.Current.BindTo(processor.Accuracy);
info.GradeDisplay.Current.BindTo(processor.Rank);
}
}
}