1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 18:12:59 +08:00
osu-lazer/osu.Game
Dean Herbert 7dc03097ff Change distance snap to never account for slider velocity
This is a nuanced detail that was implemented incorrectly from the
outset. When mapping, generally a mapper chooses the distance spacing
with no regard to the SV. It has always been common to have a lower
or higher distance spacing than SV, but with the way the lazer editor
has worked, the SV was multiplied into the distance snap grid display,
incorectly changing its spacing depending on the "reference object"
(which is usually the previous hitobject chronologically).
2022-10-21 21:51:24 +09:00
..
Audio Fix PreviewTrack not disposing its owned audio Track 2022-08-05 14:15:01 +09:00
Beatmaps Merge pull request #20809 from peppy/fix-taiko-broken-drum-roll-ticks 2022-10-21 12:56:14 +09:00
Collections Fix collection dropdown potentially overwriting value change with schedule hotfix 2022-08-23 17:33:53 +09:00
Configuration Adjust out-of-the-box background dim back down to 70% 2022-10-07 18:47:32 +09:00
Database Merge pull request #20712 from peppy/reduce-import-transaction-scope 2022-10-12 16:56:21 +09:00
Extensions Improved UprightUnscaledContainer 2022-08-22 14:24:52 +01:00
Graphics Add unique hover/select samples to settings sidebar buttons 2022-10-21 18:06:38 +09:00
Input Move mouse input detection inside MenuCursorContainer to allow testing 2022-10-15 00:20:22 +03:00
IO Fix missing DummyRenderer in skin resources tests 2022-08-08 13:06:01 +09:00
IPC Handle osu:// scheme links via IPC in desktop game 2022-06-20 21:26:22 +02:00
Localisation Add confirmation dialog for updating locally modified beatmaps 2022-10-13 02:40:15 +03:00
Models Use Unknown instead of default 2022-07-18 16:24:08 +09:00
Online Avoid serialising some more properties of SoloScoreInfo unless present 2022-10-21 19:30:35 +09:00
Overlays Add unique hover/select samples to settings sidebar buttons 2022-10-21 18:06:38 +09:00
Performance Automated #nullable processing 2022-06-17 16:37:17 +09:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Show smoke in replays 2022-09-18 17:55:06 -07:00
Rulesets Change distance snap to never account for slider velocity 2022-10-21 21:51:24 +09:00
Scoring Fix mods potentially keeping reference to runtime gameplay elements 2022-09-19 12:18:46 +09:00
Screens Merge pull request #20835 from frenzibyte/improve-hide-mouse-on-keyboard 2022-10-20 11:44:20 +09:00
Skinning Fix skin toolbox component button not playing hover/click sounds 2022-10-20 13:16:03 -07:00
Storyboards Add support for weird storyboards which have backwards events 2022-10-10 16:51:55 +09:00
Tests Update osu.Game/Tests/Visual/ScrollingTestContainer.cs 2022-10-20 08:07:56 +09:00
Updater Fix update progress notification not closing on completion 2022-09-23 16:30:07 +03:00
Users Allow DrawableAvatar to accept an IUser for now 2022-09-13 18:00:21 +09:00
Utils Use custom notification with timer 2022-09-20 15:54:18 +09:00
.editorconfig Add localisation length hinting 2022-04-28 19:26:28 +09:00
BackgroundBeatmapProcessor.cs Revert async Task change 2022-09-09 16:12:18 +09:00
osu!.res
osu.Game.csproj Update resources 2022-10-21 20:53:37 +09:00
OsuGame.cs Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
OsuGameBase_Importing.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuGameBase.cs Hide menu cursor when user is idle 2022-10-12 17:50:31 +03:00
PerformFromMenuRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00