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# Conflicts: # osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs # osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs # osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs # osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs # osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs # osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs # osu.Game/Graphics/OsuFont.cs # osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs # osu.Game/Overlays/Profile/Header/BadgeContainer.cs # osu.Game/Overlays/Profile/ProfileHeader.cs # osu.Game/Screens/Select/PlaySongSelect.cs # osu.Game/Skinning/LegacySkinDecoder.cs
40 lines
1020 B
C#
40 lines
1020 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Catch.Judgements
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{
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public class CatchBananaJudgement : CatchJudgement
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{
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public override bool AffectsCombo => false;
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protected override int NumericResultFor(HitResult result)
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{
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switch (result)
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{
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default:
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return 0;
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case HitResult.Perfect:
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return 1100;
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}
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}
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protected override double HealthIncreaseFor(HitResult result)
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{
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switch (result)
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{
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default:
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return 0;
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case HitResult.Perfect:
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return 0.008;
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}
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}
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public override bool ShouldExplodeFor(JudgementResult result) => true;
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}
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}
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