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39 lines
1.2 KiB
C#
39 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Localisation;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Taiko.Objects.Drawables;
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namespace osu.Game.Rulesets.Taiko.Mods
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{
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public class TaikoModRelax : ModRelax, IApplicableToDrawableHitObject
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{
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public override LocalisableString Description => @"No need to remember which key is correct anymore!";
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public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(TaikoModSingleTap) }).ToArray();
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public void ApplyToDrawableHitObject(DrawableHitObject drawable)
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{
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var allActions = Enum.GetValues<TaikoAction>();
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drawable.HitObjectApplied += dho =>
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{
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switch (dho)
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{
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case DrawableHit hit:
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hit.HitActions = allActions;
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break;
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case DrawableSwell swell:
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swell.MustAlternate = false;
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break;
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}
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};
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}
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}
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}
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