mirror of
https://github.com/ppy/osu.git
synced 2024-11-16 14:17:27 +08:00
b29e535ca5
At this point its primary usage is the daily challenge event feed, but the leaderboard will be using this too shortly. Because the playlists results screen that exists in `master` is hard-coupled to showing the *local user's* best result on a given playlist by way of hard-coupling itself to the relevant API request, allowing show of *arbitrary* score by ID requires a whole bunch of subclassery as things stand. Oh well. Class naming is... best effort, due to the above.
76 lines
2.5 KiB
C#
76 lines
2.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System;
|
|
using System.Diagnostics;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Screens;
|
|
using osu.Game.Extensions;
|
|
using osu.Game.Online.Rooms;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Scoring;
|
|
using osu.Game.Screens.Play;
|
|
using osu.Game.Screens.Ranking;
|
|
using osu.Game.Users;
|
|
|
|
namespace osu.Game.Screens.OnlinePlay.Playlists
|
|
{
|
|
public partial class PlaylistsPlayer : RoomSubmittingPlayer
|
|
{
|
|
public Action Exited;
|
|
|
|
protected override UserActivity InitialActivity => new UserActivity.InPlaylistGame(Beatmap.Value.BeatmapInfo, Ruleset.Value);
|
|
|
|
public PlaylistsPlayer(Room room, PlaylistItem playlistItem, PlayerConfiguration configuration = null)
|
|
: base(room, playlistItem, configuration)
|
|
{
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(IBindable<RulesetInfo> ruleset)
|
|
{
|
|
// Sanity checks to ensure that PlaylistsPlayer matches the settings for the current PlaylistItem
|
|
if (!Beatmap.Value.BeatmapInfo.MatchesOnlineID(PlaylistItem.Beatmap))
|
|
throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap");
|
|
|
|
if (ruleset.Value.OnlineID != PlaylistItem.RulesetID)
|
|
throw new InvalidOperationException("Current Ruleset does not match PlaylistItem's Ruleset");
|
|
|
|
var requiredLocalMods = PlaylistItem.RequiredMods.Select(m => m.ToMod(GameplayState.Ruleset));
|
|
if (!requiredLocalMods.All(m => Mods.Value.Any(m.Equals)))
|
|
throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods");
|
|
}
|
|
|
|
public override bool OnExiting(ScreenExitEvent e)
|
|
{
|
|
if (base.OnExiting(e))
|
|
return true;
|
|
|
|
Exited?.Invoke();
|
|
|
|
return false;
|
|
}
|
|
|
|
protected override ResultsScreen CreateResults(ScoreInfo score)
|
|
{
|
|
Debug.Assert(Room.RoomID.Value != null);
|
|
return new PlaylistItemUserResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem)
|
|
{
|
|
AllowRetry = true,
|
|
ShowUserStatistics = true,
|
|
};
|
|
}
|
|
|
|
protected override void Dispose(bool isDisposing)
|
|
{
|
|
base.Dispose(isDisposing);
|
|
|
|
Exited = null;
|
|
}
|
|
}
|
|
}
|