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osu-lazer/osu.Game.Tournament/Components/TournamentTeam.cs
2019-03-04 13:24:19 +09:00

47 lines
1.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Users;
namespace osu.Game.Tournament.Components
{
[Serializable]
public class TournamentTeam
{
/// <summary>
/// The name of this team.
/// </summary>
public string FullName;
private string flagName;
/// <summary>
/// Name of the file containing the flag.
/// </summary>
public string FlagName
{
get => flagName ?? Acronym?.Substring(0, 2);
set => flagName = value;
}
private string acronym;
/// <summary>
/// Short acronym which appears in the group boxes post-selection.
/// </summary>
public string Acronym
{
get => acronym ?? FullName?.Substring(0, 3);
set => acronym = value;
}
[JsonProperty]
public List<User> Players { get; set; } = new List<User>();
public override string ToString() => FullName ?? Acronym;
}
}